List of usage examples for com.badlogic.gdx Screen interface-usage
From source file com.andgate.pokeadot.PlayResultsScreen.java
public class PlayResultsScreen implements Screen { private final PokeADot game; private Stage stage; public PlayResultsScreen(PokeADot currentGame) {
From source file com.andgate.pokeadot.PracticeResultsScreen.java
public class PracticeResultsScreen implements Screen { private final PokeADot game; private Stage stage; private static final DecimalFormat doubleDecimal = new DecimalFormat("0.00");
From source file com.anhld.screens.AbstractGameScreen.java
public abstract class AbstractGameScreen implements Screen { protected DirectedGame game; //public abstract InputProcessor getInputProcessor ();
From source file com.appwarp.Multiplayer.MultiplayerGameScreen.java
public class MultiplayerGameScreen implements Screen, WarpListener { static final int GAME_READY = 0; static final int GAME_RUNNING = 1; static final int GAME_PAUSED = 2; static final int GAME_LEVEL_END = 3; static final int GAME_OVER = 4;
From source file com.arkanoid.game.view.GameScreen.java
public class GameScreen implements Screen { static final int GAME_READY = 0; static final int GAME_RUNNING = 1; static final int GAME_PAUSED = 2; static final int GAME_LEVEL_END = 3; static final int GAME_OVER = 4;
From source file com.arkanoid.game.view.MainMenuScreen.java
public class MainMenuScreen implements Screen {
Game game;
OrthographicCamera guiCam;
SpriteBatch batcher;
Rectangle soundBounds;
From source file com.arkanoid.Screens.BaseScreen.java
/** * This is the default screen. Every screen overrides this screen. This screen has two purposes. * One is to override every method so that they are not required by other screens. The second * is to provide some common boilerplate code for every screen. */ public abstract class BaseScreen implements Screen {
From source file com.axatrikx.solor.view.AbstractScreen.java
/**
* The AbstractScreen class will be extended by all screen classes. It initializes SpriteBatch and BitmapFont.
*
* @author Amal Bose
*
*/
From source file com.axatrikx.solor.view.OptionsScreen.java
/** * @author Amal Bose * */ public class OptionsScreen implements Screen {
From source file com.badlogic.drop.MainMenuScreen.java
public class MainMenuScreen implements Screen { final PongGame game; OrthographicCamera camera; Texture logo; Rectangle Logo;