List of usage examples for com.badlogic.gdx Screen interface-usage
From source file com.game.libgdx.roguelikeengine.GameplayScreen.java
public class GameplayScreen extends InputAdapter implements Screen { public static GameplayScreen instance = null; private SpriteBatch batch; // sound effects private Sound die;
From source file com.game.libgdx.roguelikeengine.SplashScreen.java
public class SplashScreen implements Screen { private Explorer_libgdx theGame; private SpriteBatch spriteBatch; private PopupInfoText screentext; private BitmapFont messagefont;
From source file com.gamecell.spacecraft.Screens.InfoScreen.java
/** * * @author * */ public class InfoScreen implements Screen, InputProcessor {
From source file com.gamejolt.mikykr5.ceidecpong.states.BaseState.java
/** * Base class for all the game states. * * @author Miguel Astor */ public abstract class BaseState implements Screen, InputProcessor {
From source file com.gamemaker.screens.AboutScreen.java
/** * Created by wqc on 16/7/25. */ public class AboutScreen implements Screen { private Game game; protected BitmapFont font3;
From source file com.gamemaker.screens.GameOverScreen.java
/** * Created by robertcao on 8/09/2016. */ public class GameOverScreen implements Screen { private Game game; private ShapeRenderer shapeRenderer;
From source file com.gamemaker.screens.GameScreen1.java
public class GameScreen1 implements Screen { private GameWorld world; private GameRenderer renderer; private float runTime = 0;
From source file com.gamemaker.screens.GameScreenFin.java
public class GameScreenFin implements Screen { private GameWorld worldFin; private GameRenderer rendererFin; private float runTime = 0;
From source file com.gamemaker.screens.HowtoplayScreen.java
/** * Created by robertcao on 8/09/2016. */ public class HowtoplayScreen implements Screen { private Game game; private ShapeRenderer shapeRenderer;
From source file com.gamemaker.screens.IntroScreen.java
/** * Created by robertcao on 8/09/2016. */ public class IntroScreen implements Screen { private Game game; private ShapeRenderer shapeRenderer;