List of usage examples for com.badlogic.gdx Screen interface-usage
From source file com.binarytenshi.nopassing.state.MainGameScreen.java
public class MainGameScreen implements Screen { private InputProcessor inputHandler; public MainGameScreen() { inputHandler = new InputHandler(); }
From source file com.binarytenshi.nopassing.state.MenuGameScreen.java
public class MenuGameScreen implements Screen { private final Stage stage; private final Image background; public MenuGameScreen() { stage = new Stage();
From source file com.bombinggames.isthisme.GameScreen.java
/** * * @author Benedikt Vogler */ class GameScreen implements Screen { private Sprite background = new Sprite(
From source file com.bossletsplays.rr.screens.MainMenu.java
/**
* <strong>Project:</strong> Ragdoll Rick-core <br>
*
* <strong>Class:</strong> MainMenu
*
* @author <a href = "http://www.youtube.com/BossLetsPlays"> BossLetsPlays</a>
From source file com.bossletsplays.rr.screens.SplashScreen.java
/**
* <strong>Project:</strong> Ragdoll Rick-core <br>
*
* <strong>Class:</strong> SplashScreen
*
* @author <a href = "http://www.youtube.com/BossLetsPlays"> BossLetsPlays</a>
From source file com.bsencan.openchess.screens.GameScreen.java
/**
* Main game screen. Creates a new chess board and a game renderer, then tells
* the renderer to render that board.
*
* @author Baris Sencan
*/
From source file com.bsencan.openchess.screens.MainMenuScreen.java
/** * Game's main menu screen. Any touch event causes a transition to game screen. * * @author Baris Sencan */ public class MainMenuScreen implements Screen {
From source file com.cometmebro.game.PlanetMenu.java
/** * * @author Dan */ class PlanetMenu implements Screen {
From source file com.dagondev.drop.MainMenuScreen.java
public class MainMenuScreen implements Screen, InputProcessor { final DropGame game; OrthographicCamera camera; ArrayList<String> baseTextArray;
From source file com.dgr8akki.spaceimpact2.GameOverScreen.java
/** * * @author KH9267 */ public class GameOverScreen implements Screen {