Example usage for com.badlogic.gdx Screen interface-usage

List of usage examples for com.badlogic.gdx Screen interface-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx Screen interface-usage.

Usage

From source file com.binarytenshi.nopassing.state.MainGameScreen.java

public class MainGameScreen implements Screen {
    private InputProcessor inputHandler;

    public MainGameScreen() {
        inputHandler = new InputHandler();
    }

From source file com.binarytenshi.nopassing.state.MenuGameScreen.java

public class MenuGameScreen implements Screen {
    private final Stage stage;
    private final Image background;

    public MenuGameScreen() {
        stage = new Stage();

From source file com.bombinggames.isthisme.GameScreen.java

/**
 *
 * @author Benedikt Vogler
 */
class GameScreen implements Screen {
    private Sprite background = new Sprite(

From source file com.bossletsplays.rr.screens.MainMenu.java

/**
 * <strong>Project:</strong> Ragdoll Rick-core <br>
 * 
 * <strong>Class:</strong> MainMenu
 * 
 * @author <a href = "http://www.youtube.com/BossLetsPlays"> BossLetsPlays</a>

From source file com.bossletsplays.rr.screens.SplashScreen.java

/**
 * <strong>Project:</strong> Ragdoll Rick-core <br>
 * 
 * <strong>Class:</strong> SplashScreen
 * 
 * @author <a href = "http://www.youtube.com/BossLetsPlays"> BossLetsPlays</a>

From source file com.bsencan.openchess.screens.GameScreen.java

/**
 * Main game screen. Creates a new chess board and a game renderer, then tells
 * the renderer to render that board.
 * 
 * @author Baris Sencan
 */

From source file com.bsencan.openchess.screens.MainMenuScreen.java

/**
 * Game's main menu screen. Any touch event causes a transition to game screen.
 * 
 * @author Baris Sencan
 */
public class MainMenuScreen implements Screen {

From source file com.cometmebro.game.PlanetMenu.java

/**
 *
 * @author Dan
 */
class PlanetMenu implements Screen {

From source file com.dagondev.drop.MainMenuScreen.java

public class MainMenuScreen implements Screen, InputProcessor {

    final DropGame game;
    OrthographicCamera camera;

    ArrayList<String> baseTextArray;

From source file com.dgr8akki.spaceimpact2.GameOverScreen.java

/**
 *
 * @author KH9267
 */
public class GameOverScreen implements Screen {