Example usage for com.badlogic.gdx Screen interface-usage

List of usage examples for com.badlogic.gdx Screen interface-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx Screen interface-usage.

Usage

From source file com.jmstudios.pointandhit.TutorialScreen.java

public class TutorialScreen implements Screen, InputProcessor {
    public enum TutorialState {
        Calibrating, Step1, Step2, Done
    };

    OneShotGame game;

From source file com.johnberg.spacebooty.Play.java

/**
 * Space-Booty
 * Created by john on 12/31/15.
 */
public class Play implements Screen {
    private Batch batch;

From source file com.jumpbuttonstudios.vikingdodge.screens.LoadingScreen.java

/**
 * A simple loading screen, here we can load all the assets ready to be used in
 * the game
 * 
 * @author Stephen Gibson
 */

From source file com.jupiter.europa.screen.LoadingScreen.java

/**
 *
 * @author Nathan Templon
 */
public class LoadingScreen implements Screen {

From source file com.jupiter.europa.screen.MainMenuScreen.java

/**
 *
 * @author Nathan Templon
 */
public class MainMenuScreen implements Screen, InputProcessor {

From source file com.jupiter.europa.screen.OverlayableScreen.java

/**
 *
 * @author Nathan Templon
 */
public abstract class OverlayableScreen implements Screen, InputProcessor {

From source file com.kamigaku.dungeoncrawler.screen.GameScreen.java

public class GameScreen implements Screen {

    public GameScreen(ILevel level) {
        LevelManager.getLevelManager().setLevel(level);
    }

From source file com.ladinc.core.screens.GameScreenLobby.java

public class GameScreenLobby implements Screen {
    public static enum State {
        endOfRound, playersChooseCard, judgeChoosesAnswer, gameOver
    };

    public McpCah game;

From source file com.laststandstudio.space.engine.Level.java

public abstract class Level implements Screen {

    protected Game game;

    public Level(Game game) {
        this.game = game;

From source file com.liamhartery.pinch.screens.InstructionsScreen.java

public class InstructionsScreen implements Screen, GestureDetector.GestureListener {
    private final PinchGame game;
    private OrthographicCamera camera;
    private int screenWidth, screenHeight;
    private final GlyphLayout bigLayout;
    private float bigWidth, lilWidth;