Example usage for com.badlogic.gdx Screen interface-usage

List of usage examples for com.badlogic.gdx Screen interface-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx Screen interface-usage.

Usage

From source file com.gamemaker.screens.MenuScreen.java

/**
 * Created by wqc on 16/7/25.
 */
public class MenuScreen implements Screen {
    private Game game;
    private ShapeRenderer shapeRenderer;

From source file com.gamestudio24.martianrun.screens.GameScreen.java

public class GameScreen implements Screen {

    private GameStage stage;

    public GameScreen() {
        stage = new GameStage();

From source file com.gdx.Chronicler.ChroniclerScreen.java

/**
 *
 * @author gfleischer
 */
public class ChroniclerScreen implements Screen {
    Chronicler chron;

From source file com.gdx.Chronicler.Scene.java

/**
 *
 * @author gfleischer
 */
public class Scene implements Screen {
    Chronicler chron;

From source file com.gdx.extension.screen.MasterScreen.java

/**
 * The master screen is singleton and
 * 
 * @author Kyu
 * 
 */

From source file com.gdx.game.screens.PlayScreen.java

/**
 *
 * @author fiefioor
 */
public class PlayScreen implements Screen {

From source file com.github.fauu.helix.editor.screen.Overworld.java

public class Overworld implements Screen {

    private World world;

    private HelixCamera camera;

From source file com.github.fauu.helix.screen.Overworld.java

public class Overworld implements Screen {

    private World world;

    private HelixCamera camera;

From source file com.github.skittishSloth.openSkies.battles.BattleScreen.java

/**
 *
 * @author mcory01
 */
public class BattleScreen implements Screen {

From source file com.github.skittishSloth.openSkies.maps.PlanetScreen.java

/**
 *
 * @author mcory01
 */
public class PlanetScreen implements Screen {