com.arkanoid.game.view.MainMenuScreen.java Source code

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Here is the source code for com.arkanoid.game.view.MainMenuScreen.java

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/*******************************************************************************
 * Copyright 2011 See AUTHORS file.
 * 
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *   http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 ******************************************************************************/

package com.arkanoid.game.view;

import com.arkanoid.game.Assets;
import com.arkanoid.game.Settings;
import com.badlogic.gdx.Game;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Screen;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.math.Rectangle;
import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.utils.TimeUtils;

public class MainMenuScreen implements Screen {
    Game game;

    OrthographicCamera guiCam;
    SpriteBatch batcher;
    Rectangle soundBounds;
    Rectangle playBounds;
    Rectangle highscoresBounds;
    Rectangle helpBounds;
    Vector3 touchPoint;

    public MainMenuScreen(Game game) {
        this.game = game;

        guiCam = new OrthographicCamera(320, 480);
        guiCam.position.set(320 / 2, 480 / 2, 0);
        batcher = new SpriteBatch();
        soundBounds = new Rectangle(0, 0, 64, 64);
        playBounds = new Rectangle(160 - 150, 200 + 18, 300, 36);
        /*highscoresBounds = new Rectangle(160 - 150, 200 - 18, 300, 36);
        helpBounds = new Rectangle(160 - 150, 200 - 18 - 36, 300, 36);*/
        touchPoint = new Vector3();
    }

    public void update() {
        if (Gdx.input.justTouched()) {
            guiCam.unproject(touchPoint.set(Gdx.input.getX(), Gdx.input.getY(), 0));

            if (playBounds.contains(touchPoint.x, touchPoint.y)) {
                Assets.playSound(Assets.menu0Sound);
                game.setScreen(new GameScreen(game));
                return;
            }
            if (soundBounds.contains(touchPoint.x, touchPoint.y)) {
                Assets.playSound(Assets.menuSound);
                Settings.soundEnabled = !Settings.soundEnabled;
                if (Settings.soundEnabled)
                    Assets.music.play();
                else
                    Assets.music.pause();
            }
        }
    }

    long last = TimeUtils.nanoTime();

    public void draw() {
        GL20 gl = Gdx.gl;
        gl.glClearColor(1, 0, 0, 1);
        gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
        guiCam.update();
        batcher.setProjectionMatrix(guiCam.combined);

        batcher.disableBlending();
        batcher.begin();
        batcher.draw(Assets.backgroundRegion, 0, 0, 320, 480);
        batcher.end();

        batcher.enableBlending();
        batcher.begin();
        //batcher.draw(Assets.logo, 160 - 274 / 2, 480 - 10 - 142, 274, 142);
        batcher.draw(Assets.mainMenu, 10, 200 - 110 / 2, 300, 110);
        batcher.draw(Settings.soundEnabled ? Assets.soundOn : Assets.soundOff, 0, 0, 64, 64);
        batcher.end();

        if (TimeUtils.nanoTime() - last > 2000000000) {
            Gdx.app.log("Arkanoid",
                    "version: " + Gdx.app.getVersion() + ", memory: " + Gdx.app.getJavaHeap() + ", "
                            + Gdx.app.getNativeHeap() + ", native orientation:" + Gdx.input.getNativeOrientation()
                            + ", orientation: " + Gdx.input.getRotation() + ", accel: "
                            + (int) Gdx.input.getAccelerometerX() + ", " + (int) Gdx.input.getAccelerometerY()
                            + ", " + (int) Gdx.input.getAccelerometerZ() + ", apr: " + (int) Gdx.input.getAzimuth()
                            + ", " + (int) Gdx.input.getPitch() + ", " + (int) Gdx.input.getRoll());
            last = TimeUtils.nanoTime();
        }
    }

    @Override
    public void render(float delta) {
        update();
        draw();
    }

    @Override
    public void resize(int width, int height) {
    }

    @Override
    public void show() {
    }

    @Override
    public void hide() {
    }

    @Override
    public void pause() {
        Settings.save();
    }

    @Override
    public void resume() {
    }

    @Override
    public void dispose() {
    }
}