Example usage for com.badlogic.gdx Screen interface-usage

List of usage examples for com.badlogic.gdx Screen interface-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx Screen interface-usage.

Usage

From source file app.badlogicgames.superjumper.RegisterScreen.java

public class RegisterScreen implements Screen {

    Game game;

    OrthographicCamera guiCam;
    SpriteBatch batcher;

From source file at.hid.tabletopsimulator.screens.About.java

/**
 * @author dunkler_engel
 *
 */
public class About implements Screen {

From source file awakening.view.menu.Audio.java

/**
 * Audio
 * 
 * @author rodolphe-c
 *
 */

From source file awakening.view.menu.Controls.java

/**
 * Options
 * 
 * @author rodolphe-c
 *
 */

From source file awakening.view.menu.Graphics.java

/**
 * Audio
 * 
 * @author rodolphe-c
 *
 */

From source file awakening.view.menu.MainMenu.java

/**
 * MainMenu
 * 
 * @author rodolphe-c
 *
 */

From source file awakening.view.menu.MapSelection.java

/**
 * Audio
 * 
 * @author rodolphe-c
 *
 */

From source file awakening.view.menu.Multiplayer.java

/**
 * Audio
 * 
 * @author rodolphe-c
 *
 */

From source file awakening.view.menu.Options.java

/**
 * Options
 * 
 * @author rodolphe-c
 *
 */

From source file awakening.view.menu.WaitingRoomClient.java

/**
 * Audio
 * 
 * @author rodolphe-c
 * @author Jeguen
 *