Example usage for com.badlogic.gdx Screen interface-usage

List of usage examples for com.badlogic.gdx Screen interface-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx Screen interface-usage.

Usage

From source file com.mygdx.game.Play.java

/**
 *
 * @author Thijs
 */
class Play implements Screen {

From source file com.mygdx.game.screens.GameChooserScreen.java

/**
 *
 * @author Alexis Clment, Hugo Da Roit, Benjamin Lvque, Alexis Montagne
 */
public class GameChooserScreen implements Screen {
    private final ICGame game;

From source file com.mygdx.game.screens.InfosScreen.java

/**
 *
 * @author Alexis Clment, Hugo Da Roit, Benjamin Lvque, Alexis Montagne
 */
public class InfosScreen implements Screen {

From source file com.mygdx.game.screens.InvadersScreen.java

/** Common class for a game screen, e.g. main menu, game loop, game over screen and so on.
 * @author mzechner */
public abstract class InvadersScreen implements Screen {

    protected Invaders invaders;

From source file com.mygdx.game.screens.touchme.GenererPartieTouchMeScreen.java

/**
 *
 * @author Alexis Clment, Hugo Da Roit, Benjamin Lvque, Alexis Montagne
 */
public class GenererPartieTouchMeScreen implements Screen {
    private final ICGame game;

From source file com.mygdx.game.screens.touchme.MenuTouchMeScreen.java

/**
 *
 * @author Hugo Da Roit - contact@hdaroit.fr
 */
public class MenuTouchMeScreen implements Screen {
    private final ICGame game;

From source file com.mygdx.game.Splash.java

class Splash implements Screen {
    Game g;
    Stage stage;
    SpriteBatch batch;
    Skin skin;

From source file com.mygdx.game.Tools.PlayScreen.PlayScreen.java

/**
 *
 * @author Camilo.Avila
 */
public abstract class PlayScreen implements Screen {

From source file com.mygdx.janelas.Janela.java

/**
 *
 * @author manue_000
 */
public abstract class Janela implements Screen {

From source file com.mygdx.java.screens.AbstractGameScreen.java

public abstract class AbstractGameScreen implements Screen {

    protected BaseGame game;

    public AbstractGameScreen(BaseGame game) {
        // this.game = game;