Example usage for com.badlogic.gdx Screen interface-usage

List of usage examples for com.badlogic.gdx Screen interface-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx Screen interface-usage.

Usage

From source file ru.kvachenko.stoneclicker.screens.LoadingScreen.java

/**
 * @author Sasha Kvachenko
 *         Created on 02.09.2016.
 *         <p>
 *         File description.
 */

From source file Screens.CreditsScreen.java

/**
 *
 * @author Administrateur
 */
public class CreditsScreen implements Screen {

From source file screens.EndScreen.java

/**
 *
 * @author Jason
 */
public class EndScreen implements Screen {
    final Application game;

From source file screens.HighscoresScreen.java

public class HighscoresScreen implements Screen {
    Game game;

    OrthographicCamera guiCam;
    SpriteBatch batcher;
    Rectangle backBounds;

From source file screens.JGameScreen.java

/**
 *
 * @author qwerty
 */
public class JGameScreen implements Screen {

From source file Screens.LeaderboardScreen.java

/**
 *
 * @author ROSY
 */
public class LeaderboardScreen implements Screen {
    private RacingGame game;

From source file Screens.LoadingScreen.java

/**
 *
 * @author ROSY
 */
public class LoadingScreen implements Screen {
    private final RacingGame game;

From source file Screens.MapSelectionScreen.java

/**
 *
 * @author ROSY
 */
public class MapSelectionScreen implements Screen {
    private final RacingGame game;

From source file Screens.PlayerScreen.java

/**
 *
 * @author ROSY
 */
public class PlayerScreen implements Screen {
    private final RacingGame game;

From source file screens.SCreateChar.java

public class SCreateChar implements Screen {

    UICreateChar stage;
    SpriteBatch batch;
    private Personnage me;
    Texture GUI, fondCreaChar, fondCreaChar2;