com.bsencan.openchess.screens.MainMenuScreen.java Source code

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Here is the source code for com.bsencan.openchess.screens.MainMenuScreen.java

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/*
 * Copyright 2013 Baris Sencan (baris.sencan@me.com)
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the
 * License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS"
 * BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language
 * governing permissions and limitations under the License.
 */

package com.bsencan.openchess.screens;

import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.Screen;
import com.bsencan.openchess.Assets;
import com.bsencan.openchess.OpenChess;
import com.bsencan.openchess.view.MainMenuRenderer;

/**
 * Game's main menu screen. Any touch event causes a transition to game screen.
 * 
 * @author Baris Sencan
 */
public class MainMenuScreen implements Screen {

    private MainMenuRenderer renderer;

    @Override
    public void render(float delta) {
        this.renderer.render(delta);

        if (Gdx.input.justTouched()) {
            OpenChess.game.setScreen(new GameScreen());
        }
    }

    @Override
    public void resize(int width, int height) {
        this.renderer.setSize(width, height);
    }

    @Override
    public void show() {
        Assets.loadMainMenu();

        Assets.menuMusic.setLooping(true);
        Assets.menuMusic.play();

        this.renderer = new MainMenuRenderer();
        this.renderer.setSize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
    }

    @Override
    public void hide() {
        this.renderer.dispose();
        Assets.disposeMainMenu();
    }

    @Override
    public void pause() {
        Assets.menuMusic.pause();
    }

    @Override
    public void resume() {
        Assets.menuMusic.play();
    }

    @Override
    public void dispose() {
    } // Never called automatically.

}