Java tutorial
/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ package com.mygdx.game.screens; import com.badlogic.gdx.Screen; import com.mygdx.game.ICGame; /** * * @author Alexis Clment, Hugo Da Roit, Benjamin Lvque, Alexis Montagne */ public class InfosScreen implements Screen { InfosScreen(ICGame game) { throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. } @Override public void show() { throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. } @Override public void render(float delta) { throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. } @Override public void resize(int width, int height) { throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. } @Override public void pause() { throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. } @Override public void resume() { throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. } @Override public void hide() { throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. } @Override public void dispose() { throw new UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. } }