List of usage examples for com.badlogic.gdx Game subclass-usage
From source file shabby.Shabby.java
/** * Main class, not much interesting actually.. */ public class Shabby extends Game { MapScreen mapScreen = new MapScreen(); CreditsScreen creditsScreen = new CreditsScreen();
From source file skyranger.game.MainGameClass.java
public class MainGameClass extends Game { private PlayScreen playScreen; public boolean isLoaded = false;
From source file spaceisnear.editor.Core.java
/** * * @author White Oak */ public class Core extends Game {
From source file test.MyGdxJavaMain.java
public class MyGdxJavaMain extends Game {
SpriteBatch batch;
Stage stage;
Sprite sprite;
Image image;
From source file th.skyousuke.flappybird.FlappyBirdJeanDang.java
public class FlappyBirdJeanDang extends Game { public static final int SCENE_HEIGHT = 640; public static final int SCENE_WIDTH = 360; @Override
From source file th.skyousuke.libgdx.bluemoon.BlueMoon.java
public class BlueMoon extends Game { @Override public void create() { }
From source file th.skyousuke.libgdx.xomaisad.XOMaiSad.java
public class XOMaiSad extends Game { public static final int SCREEN_WIDTH = 1024; public static final int SCREEN_HEIGHT = 576; public SpriteBatch batch; public GlyphLayout glyphLayout;
From source file tk.ebenezeredelman.nighthawk.core.NighthawkGame.java
/** * @brief The main game class. */ public final class NighthawkGame extends Game { SpriteBatch m_spriteBatch; Texture m_badlogicTexture;
From source file tk.makigas.chase.AlienChase.java
/** * Juego de aliens. * * @author danirod */ public class AlienChase extends Game {
From source file vault.clockwork.Game.java
/** * Game main controller. * @author Konrad Nowakowski [http://github.com/konrad92] */ public class Game extends com.badlogic.gdx.Game { /**