Example usage for com.badlogic.gdx Game subclass-usage

List of usage examples for com.badlogic.gdx Game subclass-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx Game subclass-usage.

Usage

From source file app.badlogicgames.superjumper.SuperJumper.java

public class SuperJumper extends Game {
    boolean firstTimeCreate = true;
    FPSLogger fps;

    @Override
    public void create() {

From source file at.therefactory.jewelthief.JewelThief.java

public class JewelThief extends Game {

    // general
    private static JewelThief instance;
    private AndroidInterface androidInterface;

From source file awakening.control.moteur.TAGame.java

/**
 * TAGame
 * 
 * @author rodolphe-c
 *
 */

From source file be.ac.ucl.lfsab1509.bouboule.game.MyGame.java

public class MyGame extends Game implements ApplicationListener {

    private ScreenGame screenGame;
    private boolean bGdxMenus;

    private OrthographicCamera camera;

From source file ca.hiphiparray.amazingmaze.AmazingMazeGame.java

/**
 * Main game class. Manages program flow.
 *
 * @since 0.1
 * @author Vincent Macri
 * @author Chloe Nguyen

From source file ca.viaware.game.ProjectSierra.java

public class ProjectSierra extends com.badlogic.gdx.Game {

    @Override
    public void create() {
        Globals.camera = new OrthographicCamera(1080, 1920);
        TilesetLoader.loadAllTilesets();

From source file com.agateau.pixelwheels.enginelab.EngineLab.java

public class EngineLab extends Game {
    @Override
    public void create() {
        setScreen(new EngineLabScreen());
    }

From source file com.agateau.pixelwheels.PwGame.java

/**
 * The game
 */
public class PwGame extends Game implements GameConfig.ChangeListener {
    private Assets mAssets;
    private final ScreenStack mScreenStack = new ScreenStack(this);

From source file com.agateau.ui.gallery.Gallery.java

/**
 * Gallery for custom ui classes
 */

public class Gallery extends Game {
    @Override

From source file com.agateau.ui.gallery.TabbedMenu.java

/**
 * Demonstrate/test tabbed menus
 */
public class TabbedMenu extends Game {
    @Override
    public void create() {