Example usage for com.badlogic.gdx Game subclass-usage

List of usage examples for com.badlogic.gdx Game subclass-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx Game subclass-usage.

Usage

From source file com.lv99.board_games.domino.DominoGame.java

/**
 *
 * @author ahmed_darweeesh
 */
public class DominoGame extends Game {

From source file com.lyeeedar.Roguelike3D.Roguelike3DGame.java

public class Roguelike3DGame extends Game {

    public enum GameScreen {
        INGAME, LEVELLOADING, MAINMENU, CREDITS, RECIPES, OPTIONS, GAMEMENU, INVENTORY
    }

From source file com.maplescot.loggerbill.LoggerBillGame.java

public class LoggerBillGame extends Game {

    public LoggerBillGame(GPG.Resolver gpgResolver, Ads.Resolver adsResolver, CloudSave.Resolver cloudResolver,
            Tweeter.Resolver tweetResolver, Emailer.Resolver emailerResolver, String app_specific_url) {
        GPG.init(gpgResolver);
        Ads.init(adsResolver);

From source file com.mcprog.ragnar.Ragnar.java

public class Ragnar extends Game {

    /*
    Screen instances
     */
    public GameScreen gameScreen;

From source file com.me.mygdxgame.SuperJumper.java

public class SuperJumper extends Game {
    boolean firstTimeCreate = true;
    FPSLogger fps;

    @Override
    public void create() {

From source file com.me.myverilogTown.VerilogTown.java

public class VerilogTown extends Game {
    /** Environment variable set when developing. Non-zero value indicates
     * development mode. In development mode, the directory structure is
     * different. */
    public static final String VERILOG_TOWN_DEVELOPMENT = "VERILOG_TOWN_DEVELOPMENT";
    public static final String USER_ID_FILE_NAME = "userID.txt";

From source file com.mk.apps.superm.mtx.game.AbstractGame.java

/**
 * Extends Game, implements IGame
 * */
public abstract class AbstractGame extends Game implements IGame {
    //
    protected final String logTag = "MtxAbstractGame";

From source file com.moribitotech.mtx.game.AbstractGame.java

/**
 * Extends Game, implements IGame
 * */
public abstract class AbstractGame extends Game implements IGame {
    //
    protected final String logTag = "MtxAbstractGame";

From source file com.mygdx.game.BoxBox.java

/**
 * Created by David on 12/4/2015.
 */
public class BoxBox extends com.badlogic.gdx.Game {

    public int Score;

From source file com.mygdx.game.combatButton.java

/**
 *
 * @author Thijs
 */
public class combatButton extends Game {