List of usage examples for com.badlogic.gdx Game subclass-usage
From source file com.algodal.gdxscreen.GdxGame.java
/**
* This is the main class of the library the user will interact with.
* It extends the Game but you are advised not to override any of the
* Game's methods unless you know what you are doing. You are advised
* instead to override only two of GdxGame methods: initialize() and
* deinitialize(): initialize() is the first method called within
From source file com.andgate.ikou.Ikou.java
public class Ikou extends Game { private static final String TAG = "Ikou Main Class"; public float ppm = 0.0f; public float worldWidth = 0.0f; public float worldHeight = 0.0f;
From source file com.andgate.pokeadot.PokeADot.java
public class PokeADot extends Game { public enum GameMode { PLAY, PRACTICE, NONE } public SpriteBatch batch;
From source file com.android.projet.projetandroid.game.superjumper.SuperJumper.java
public class SuperJumper extends Game { // used by all screens public SpriteBatch batcher; public ActionResolver actionResolver; public SuperJumper(ActionResolver actionResolver) {
From source file com.asg.guesswhat.GuessWhat.java
public class GuessWhat extends Game { boolean firstTimeCreate = true; FPSLogger fps; @Override public void create() {
From source file com.axatrikx.solor.Solor.java
/**
* The Main Game class.
*
* @author Amal Bose
*
*/
From source file com.badlogic.gdx.ai.tests.BehaviorTreeViewer.java
/** @author davebaol */ public class BehaviorTreeViewer extends Game implements Screen { public static void main(String[] argv) { LwjglApplicationConfiguration config = new LwjglApplicationConfiguration(); config.r = config.g = config.b = config.a = 8;
From source file com.badlogic.gdx.physics.bullet.demo.BulletDemoDesktopApplication.java
public class BulletDemoDesktopApplication extends Game { public BulletDemoDesktopApplication() { } @Override public void create() {
From source file com.badlogic.invaders.Invaders.java
public class Invaders extends Game { /** Music needs to be a class property to prevent being disposed. */ private Music music; private FPSLogger fps;
From source file com.badlogicgames.superjumper.SuperJumper.java
public class SuperJumper extends Game { boolean firstTimeCreate = true; FPSLogger fps; @Override public void create() {