Example usage for com.badlogic.gdx Game subclass-usage

List of usage examples for com.badlogic.gdx Game subclass-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx Game subclass-usage.

Usage

From source file com.github.fauu.helix.editor.HelixEditor.java

public class HelixEditor extends Game {

    private static HelixEditor instance;

    private EventBus uiEventBus;

From source file com.github.fauu.helix.HelixGame.java

public class HelixGame extends Game {

    private static HelixGame instance;

    @Override
    public void create() {

From source file com.github.unluckyninja.defenseofhuman.DefenseOfHuman.java

/**
 * @author UnluckyNinja
 */
public class DefenseOfHuman extends Game {

    public static final DefenseOfHuman game = new DefenseOfHuman();

From source file com.github.unluckyninja.mousekiller.MouseKiller.java

public class MouseKiller extends Game {

    static int width = 800;
    static int height = 600;
    public static final float PIXEL2BOX = 0.05f;
    public static final float BOX2PIXEL = 20f;

From source file com.gmail.bleedobsidian.logicbuilder.LogicBuilder.java

/**
 * Logic-Builder.
 * 
 * @author Jesse Prescott (BleedObsidian)
 */
public class LogicBuilder extends Game {

From source file com.gmail.emersonmx.asteroids.game.Asteroids.java

public class Asteroids extends Game {

    public Assets assets;
    public SpriteBatch batch;

    @Override

From source file com.gmail.emersonmx.tictactoe.TicTacToe.java

public class TicTacToe extends com.badlogic.gdx.Game {

    public static final int WINDOW_WIDTH = 480;
    public static final int WINDOW_HEIGHT = 640;

    public AssetManager manager;

From source file com.gsdstr.wallpaper.blob.SuperWallpaper.java

public class SuperWallpaper extends Game {

    FPSLogger _fpsLogger;
    GameScreen _gameScreen;
    Assets _assets;

From source file com.havidarou.MeduNetjer.game.AbstractGame.java

/**
 * Extends Game, implements IGame
 * */
public abstract class AbstractGame extends Game implements IGame {
    //
    protected final String logTag = "MtxAbstractGame";

From source file com.idp.engine.App.java

 /**
  * Base class for non-gaming mobile applications.
  *
  * @author dhabensky <dhabensky@idp-crew.com>
  */
 public class App extends Game {