Java tutorial
/* Copyright 2014 Seth Traverse This file is part of Project Sierra. Project Sierra is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Project Sierra is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Project Sierra. If not, see <http://www.gnu.org/licenses/>. */ package ca.viaware.game; import ca.viaware.game.assets.TilesetLoader; import com.badlogic.gdx.graphics.OrthographicCamera; import ca.viaware.game.screens.GameScreen; public class ProjectSierra extends com.badlogic.gdx.Game { @Override public void create() { Globals.camera = new OrthographicCamera(1080, 1920); TilesetLoader.loadAllTilesets(); setScreen(new GameScreen()); } }