List of usage examples for com.badlogic.gdx InputProcessor interface-usage
From source file com.sebasxogo2d.pantallas.Creditos.java
/**
* The screen of the credits of the application.
* Implements the interface Screen to use the render, resize and the lifecycle methods
* and the interface InputProcessor to have listeners of events like KeyUp, touchDragged
* and others.
*
From source file com.sebasxogo2d.pantallas.PantallaMarcadores.java
/**
* The screen with the saved scores and the name of who obtain that score.
* Implements the interface Screen to use the render, resize and the lifecycle methods
* and the interface InputProcessor to have listeners of events like KeyUp, touchDragged
* and others.
*
From source file com.sebasxogo2d.pantallas.PantallaPause.java
/**
* The screen which it's shows when the game is on pause.
* Implements the interface Screen to use the render, resize and the lifecycle methods.
*
* @author Sebastin Cabanas
* @version 1.5
From source file com.sebasxogo2d.pantallas.PantallaXogo.java
/**
* The Game Screen.
* Implements the interface Screen to use the render, resize and the lifecycle methods.
*
* @author Sebastin Cabanas
* @version 1.5
From source file com.sebasxogo2d.pantallas.Presentacion.java
/**
* Main Screen of the game which it's shows when the user enter in the application.
* Implements the interface Screen to use the render, resize and the lifecycle methods.
*
* @author Sebastin Cabanas
* @version 1.5
From source file com.strategames.engine.screens.AbstractScreen.java
/**
* TODO dialogs do not take exclusive focus which means that user can still select
* buttons. This may result in application crashing as the dialog may still be in
* the stage. We should either make sure the dialog takes complete focus or stages
* are properly cleared when switching screens.
*
From source file com.talas777.ZombieLord.ZombieLord.java
public class ZombieLord implements ApplicationListener, InputProcessor { public static final int MAX_PLAYER_LEVEL = 99; public String questHint = "???";
From source file com.theosirian.ppioo.controllers.Controller.java
/** * Created by theosirian on 07/01/2016. */ public abstract class Controller implements InputProcessor { public Table rootLayout; protected Puno game;
From source file com.tnf.ptm.screens.controlers.PtmInputProcessor.java
public class PtmInputProcessor implements InputProcessor { private final PtmInputManager myInputMan; public PtmInputProcessor(PtmInputManager inputMan) { myInputMan = inputMan;
From source file com.trueMagic.game.PlayerInput.java
/** * * @author Declan Easton */ public class PlayerInput implements InputProcessor {