Example usage for com.badlogic.gdx InputProcessor interface-usage

List of usage examples for com.badlogic.gdx InputProcessor interface-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx InputProcessor interface-usage.

Usage

From source file kyle.game.besiege.MapControllerDesktop.java

public class MapControllerDesktop implements InputProcessor {
    OrthographicCamera camera;
    MapScreen screen;
    private float zoomFactor = (1f / 20);

    public MapControllerDesktop(OrthographicCamera camera, MapScreen screen) {

From source file ludowars.core.gui.Layer.java

/**
 *
 * @author kjagiello
 */
abstract public class Layer implements InputProcessor {
    public LayerManager layerManager;

From source file me.scarlet.undertailor.input.InputRetriever.java

/**
 * Handles input tracking operations. Intended to be set as
 * the input processor of the system, done by feeding an
 * instance to the method
 * <code>Gdx.input.setInputProcessor(InputProcessor)</code>
 * ({@link Input#setInputProcessor(InputProcessor)}.

From source file me.scarlet.undertailor.util.InputRetriever.java

public class InputRetriever implements InputProcessor {

    public static InputData currentData;

    public static class InputData {

From source file mobi.shad.s3lib.gfx.g2d.screen.Layer.java

/**
 * @author Jarek
 */
public class Layer extends Group implements InputProcessor, NodeInterface {

    private SnapshotArray<Actor> children;

From source file mobi.shad.s3lib.gui.dialog.Alert.java

/**
 * @author Jarek
 */
public class Alert extends DialogBase implements WidgetInterface, InputProcessor {

    private boolean getOk = false;

From source file mobi.shad.s3lib.gui.dialog.Confirm.java

/**
 * @author Jarek
 */
public class Confirm extends DialogBase implements WidgetInterface, InputProcessor {

    private boolean getOk = false;

From source file mobi.shad.s3lib.gui.dialog.InputDialog.java

/**
 * @author Jarek
 */
public class InputDialog extends DialogBase implements WidgetInterface, InputProcessor {

    private boolean getOk = false;

From source file monopoly.Monopoly.java

public class Monopoly implements ApplicationListener, InputProcessor {

    public ArrayList<Player> players = new ArrayList<Player>();
    public InGameGUI baseGUI;

    public int currentPlayer = -1;

From source file name.herve.bastod.guifwk.AbstractScreen.java

/**
 * @author Nicolas HERVE - n.herve@laposte.net
 */
public abstract class AbstractScreen extends AbstractDisplay implements Screen, InputProcessor {
    private String cacheName;
    public OrthographicCamera camera;