List of usage examples for com.badlogic.gdx InputProcessor interface-usage
From source file kyle.game.besiege.MapControllerDesktop.java
public class MapControllerDesktop implements InputProcessor { OrthographicCamera camera; MapScreen screen; private float zoomFactor = (1f / 20); public MapControllerDesktop(OrthographicCamera camera, MapScreen screen) {
From source file ludowars.core.gui.Layer.java
/** * * @author kjagiello */ abstract public class Layer implements InputProcessor { public LayerManager layerManager;
From source file me.scarlet.undertailor.input.InputRetriever.java
/**
* Handles input tracking operations. Intended to be set as
* the input processor of the system, done by feeding an
* instance to the method
* <code>Gdx.input.setInputProcessor(InputProcessor)</code>
* ({@link Input#setInputProcessor(InputProcessor)}.
From source file me.scarlet.undertailor.util.InputRetriever.java
public class InputRetriever implements InputProcessor { public static InputData currentData; public static class InputData {
From source file mobi.shad.s3lib.gfx.g2d.screen.Layer.java
/** * @author Jarek */ public class Layer extends Group implements InputProcessor, NodeInterface { private SnapshotArray<Actor> children;
From source file mobi.shad.s3lib.gui.dialog.Alert.java
/** * @author Jarek */ public class Alert extends DialogBase implements WidgetInterface, InputProcessor { private boolean getOk = false;
From source file mobi.shad.s3lib.gui.dialog.Confirm.java
/** * @author Jarek */ public class Confirm extends DialogBase implements WidgetInterface, InputProcessor { private boolean getOk = false;
From source file mobi.shad.s3lib.gui.dialog.InputDialog.java
/** * @author Jarek */ public class InputDialog extends DialogBase implements WidgetInterface, InputProcessor { private boolean getOk = false;
From source file monopoly.Monopoly.java
public class Monopoly implements ApplicationListener, InputProcessor { public ArrayList<Player> players = new ArrayList<Player>(); public InGameGUI baseGUI; public int currentPlayer = -1;
From source file name.herve.bastod.guifwk.AbstractScreen.java
/** * @author Nicolas HERVE - n.herve@laposte.net */ public abstract class AbstractScreen extends AbstractDisplay implements Screen, InputProcessor { private String cacheName; public OrthographicCamera camera;