Java tutorial
/* * Copyright 2015 Michael Curtis * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.mcprog.ragnar; import com.badlogic.gdx.Application.ApplicationType; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; import com.mcprog.ragnar.lib.Assets; import com.mcprog.ragnar.screens.CreditsScreen; import com.mcprog.ragnar.screens.GameScreen; import com.mcprog.ragnar.screens.HighscoreScreen; import com.mcprog.ragnar.screens.KillScreen; import com.mcprog.ragnar.screens.LoadingScreen; import com.mcprog.ragnar.screens.MenuScreen; import com.mcprog.ragnar.screens.OptionsScreen; import com.mcprog.ragnar.screens.SettingsScreen; import com.mcprog.ragnar.screens.WinScreen; import com.mcprog.ragnar.services.IAdRefresher; import com.mcprog.ragnar.services.IGooglePlayGameServices; import com.mcprog.ragnar.utility.DebugUtility; public class Ragnar extends Game { /* Screen instances */ public GameScreen gameScreen; public KillScreen killScreen; public LoadingScreen loadingScreen; public SettingsScreen settingsScreen; public WinScreen winScreen; public MenuScreen menuScreen; public HighscoreScreen highscoreScreen; public CreditsScreen creditsScreen; public OptionsScreen optionsScreen; /* Debugging */ public static DebugUtility debugger; /* Mobile components */ public static boolean isMobile; public IGooglePlayGameServices gpgs; public IAdRefresher adRefresher; //Static instance of this object public static Ragnar gameInstance; /* Constant IDs for setToScreen(id) method */ public static final int GAME_ID = 0; public static final int KILL_ID = 1; public static final int LOADING_ID = 2; public static final int SETTINGS_ID = 3; public static final int WIN_ID = 4; public static final int MENU_ID = 5; public static final int HIGHSCORE_ID = 6; public static final int CREDITS_ID = 7; public static final int OPTIONS_ID = 8; /** * Constructor called by android launcher * @param gpgs: Google Play Game Service (i.e., the launcher) * @param adRefresher: AdMob (i.e., the launcher) */ public Ragnar(IGooglePlayGameServices gpgs, IAdRefresher adRefresher) { this.gpgs = gpgs; this.adRefresher = adRefresher; } /** * Default constructor * Desktop calls this * HTML calls this */ public Ragnar() { //Explicit default constructor } @Override public void create() { Gdx.input.setCatchBackKey(true); gameInstance = (Ragnar) (Gdx.app.getApplicationListener()); isMobile = Gdx.app.getType().equals(ApplicationType.Android) || Gdx.app.getType().equals(ApplicationType.iOS); debugger = new DebugUtility(); debugger.off();//keep off for releases Assets.queueAll(); loadingScreen = new LoadingScreen(gameInstance); setScreen(loadingScreen); } @Override public void dispose() { super.dispose(); System.out.println("Ragnar disposed"); } /** * Special method for setting screen to kill screen * Uses an id for how the player died * @param deathType: id for player death (Stabbed, Shot, or Meteored) */ public void setToKillScreen(int deathType) { killScreen.deathType = deathType; setScreen(killScreen); } /** * Convenience Method to statically call screens * Sets screen to the screen with the id called * @param screenID: id that corresponds with screen to switch to */ public void setToScreen(int screenID) { switch (screenID) { case GAME_ID: setScreen(gameScreen); break; case KILL_ID: setScreen(killScreen); break; case LOADING_ID: setScreen(loadingScreen); break; case SETTINGS_ID: setScreen(settingsScreen); break; case WIN_ID: setScreen(winScreen); break; case MENU_ID: setScreen(menuScreen); break; case HIGHSCORE_ID: setScreen(highscoreScreen); break; case CREDITS_ID: setScreen(creditsScreen); break; case OPTIONS_ID: setScreen(optionsScreen); break; default: //no default break; } } }