Example usage for com.badlogic.gdx ApplicationListener interface-usage

List of usage examples for com.badlogic.gdx ApplicationListener interface-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx ApplicationListener interface-usage.

Usage

From source file com.longarmx.color.Game.java

/**
 * This class is essentially the heart and brain of the application. Everything goes on in here.
 */
public class Game implements ApplicationListener {

    // The SpriteBatch instance.

From source file com.mangecailloux.pebble.screens.ScreenManager.java

public abstract class ScreenManager extends Debuggable implements ApplicationListener {
    private Screen screen;
    private Screen nextScreen;
    private boolean changeScreenPending;
    private boolean manageScreenDisposal;
    private boolean appCreated;

From source file com.mangogames.imagealphabets.ImageAplhabetsGame.java

/**
 * @author Vennela
 * 
 */
public class ImageAplhabetsGame implements ApplicationListener {
    private Director director;

From source file com.matthewmichelotti.collider.demos.Demos.java

/**
 * Runs all of the demos for the Collider library.
 * @author Matthew Michelotti
 */
public class Demos implements ApplicationListener {
    private long startTime;

From source file com.mbrlabs.mundus.Editor.java

/**
 * @author Marcus Brummer
 * @version 07-06-2016
 */
public class Editor implements ApplicationListener, ProjectChangedEvent.ProjectChangedListener,
        SceneChangedEvent.SceneChangedListener {

From source file com.me.main.startgame.java

public class startgame extends InputAdapter implements ApplicationListener, ContactListener {

    final static float MAX_VELOCITY = 3f;
    boolean jump = false;
    World world;
    Body player;

From source file com.me.myverilogTown.myverilogTown.java

public class myverilogTown implements ApplicationListener {
    private OrthographicCamera camera;
    private SpriteBatch batch;
    private Texture texture;
    private Sprite sprite;

From source file com.mknsri.drunktoss.DrunkToss.java

public class DrunkToss implements ApplicationListener {
    private SpriteBatch batch;
    private Screen screen;
    private final Input input = new Input();

    public static Preferences prefs;

From source file com.mob.client.Game.java

public class Game implements ApplicationListener {

    public static final String GAME_GRAPHICS_PATH = "data/graficos/";
    public static final String GAME_FONTS_PATH = "data/fonts/";
    public static final String GAME_MAPS_PATH = "data/mapas/";
    public static final String GAME_INIT_PATH = "data/init/";

From source file com.mobidevelop.maps.editor.MapEditor.java

public class MapEditor implements ApplicationListener, ControllerMap {

    private SpriteBatch batch;

    private Skin skin;