List of usage examples for com.badlogic.gdx ApplicationListener interface-usage
From source file group04.core.Game.java
/** * * @author Magnus */ public class Game implements ApplicationListener {
From source file HeadlessRunner.GdxTestRunner.java
public class GdxTestRunner extends BlockJUnit4ClassRunner implements ApplicationListener { private Map<FrameworkMethod, RunNotifier> invokeInRender = new HashMap<FrameworkMethod, RunNotifier>(); public GdxTestRunner(Class<?> klass) throws InitializationError { super(klass);
From source file hku.fyp14017.blencode.stage.StageListener.java
public class StageListener implements ApplicationListener { private static final int AXIS_WIDTH = 4; private static final float DELTA_ACTIONS_DIVIDER_MAXIMUM = 50f; private static final int ACTIONS_COMPUTATION_TIME_MAXIMUM = 8; private static final boolean DEBUG = false;
From source file io.lonelyrobot.empires.client.core.R2Core.java
public class R2Core implements ApplicationListener { private SpriteBatch batch; private R2Screen screen; private Stack<R2Overlay> overlays;
From source file it.alcacoop.backgammon.GnuBackgammon.java
public class GnuBackgammon extends Game implements ApplicationListener { public GameScreen gameScreen; private MatchOptionsScreen matchOptionsScreen; public MainMenuScreen menuScreen; public TwoPlayersScreen twoplayersScreen;
From source file it.alcacoop.fourinaline.FourInALine.java
public class FourInALine extends Game implements ApplicationListener { private Timer transitionTimer; private int resolutions[][] = { { 1280, 740 }, { 800, 480 }, { 480, 320 } }; private String[] resname = { "hdpi", "mdpi", "ldpi" }; public int resolution[];
From source file javagdxdungeon.MainListener.java
/** * * @author hoge */ public class MainListener implements ApplicationListener {
From source file jordanlw.gdxGame.Game.java
class Game implements ApplicationListener { static final Vector2 windowSize = new Vector2(1280, 720); static final Vector2 mousePressedPosition = new Vector2(-1, -1); static TextureRegion[] goldSheet; static ArrayList<Zombie> enemies = new ArrayList<>(); static String[] cmdArgs;
From source file monopoly.Monopoly.java
public class Monopoly implements ApplicationListener, InputProcessor { public ArrayList<Player> players = new ArrayList<Player>(); public InGameGUI baseGUI; public int currentPlayer = -1;
From source file net.ivang.axonix.main.AxonixGameWrapper.java
/** * @author Ivan Gadzhega * @since 0.1 */ public class AxonixGameWrapper implements ApplicationListener {