Example usage for com.badlogic.gdx ApplicationListener interface-usage

List of usage examples for com.badlogic.gdx ApplicationListener interface-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx ApplicationListener interface-usage.

Usage

From source file GdxTestRunner.java

public class GdxTestRunner extends BlockJUnit4ClassRunner implements ApplicationListener {

    private Map<FrameworkMethod, RunNotifier> invokeInRender = new HashMap<FrameworkMethod, RunNotifier>();

    public GdxTestRunner(Class<?> klass) throws InitializationError {
        super(klass);

From source file airfoil.Main.java

/**
 * 
 * @author jdp
 */
public class Main extends airfoil.etc.Controller implements com.badlogic.gdx.ApplicationListener {
    private final static Color ColorClear = new Color(0.5f, 0.5f, 0.6f, 1.0f);

From source file application.concretion.GameScreenController.java

/**
 * GameScreenController.java
 * 
 * @version Apr 19, 2013
 * @author Adrin Lpez Gonzlez
 * @author Julin Surez alfonso

From source file apps101.libgdx_demo.Game.java

public class Game implements ApplicationListener {

    private static final int CAMERA_WIDTH = 480;
    private static final int CAMERA_HEIGHT = 800;

    Texture smileyface;

From source file at.juggle.games.memory.MemoryGame.java

/**
 * @author Mathias Lux, mathias@juggle.at
 * Date: 13.02.12
 * Time: 10:07
 */
public class MemoryGame implements ApplicationListener {

From source file at.tugraz.ist.catroid.stage.StageListener.java

public class StageListener implements ApplicationListener {
    private static final boolean DEBUG = false;
    public static final String SCREENSHOT_FILE_NAME = "screenshot.png";
    private FPSLogger fpsLogger;

    private Stage stage;

From source file base.MyGdxGame.java

public class MyGdxGame implements ApplicationListener {

    LinkedList<PatternInstance> currentPatterns;
    ReferenceMap<PatternWrapper, PatternEntry> knownPatterns;
    SpriteBatch batch;
    boolean willStep = false;

From source file be.ac.ucl.lfsab1509.bouboule.game.MyGame.java

public class MyGame extends Game implements ApplicationListener {

    private ScreenGame screenGame;
    private boolean bGdxMenus;

    private OrthographicCamera camera;

From source file com.altportalgames.colorrain.controller.Game.java

public abstract class Game implements ApplicationListener {
    Screen screen;

    public abstract boolean needsGL20();

    public void setScreen(Screen helpScreen2) {

From source file com.andlabs.games.ouyatennis.OuyaTennis.java

public class OuyaTennis implements ApplicationListener {

    public enum Platform {
        Desktop, Android, Web
    };