List of usage examples for com.badlogic.gdx ApplicationListener interface-usage
From source file GdxTestRunner.java
public class GdxTestRunner extends BlockJUnit4ClassRunner implements ApplicationListener { private Map<FrameworkMethod, RunNotifier> invokeInRender = new HashMap<FrameworkMethod, RunNotifier>(); public GdxTestRunner(Class<?> klass) throws InitializationError { super(klass);
From source file airfoil.Main.java
/** * * @author jdp */ public class Main extends airfoil.etc.Controller implements com.badlogic.gdx.ApplicationListener { private final static Color ColorClear = new Color(0.5f, 0.5f, 0.6f, 1.0f);
From source file application.concretion.GameScreenController.java
/**
* GameScreenController.java
*
* @version Apr 19, 2013
* @author Adrin Lpez Gonzlez
* @author Julin Surez alfonso
From source file apps101.libgdx_demo.Game.java
public class Game implements ApplicationListener { private static final int CAMERA_WIDTH = 480; private static final int CAMERA_HEIGHT = 800; Texture smileyface;
From source file at.juggle.games.memory.MemoryGame.java
/** * @author Mathias Lux, mathias@juggle.at * Date: 13.02.12 * Time: 10:07 */ public class MemoryGame implements ApplicationListener {
From source file at.tugraz.ist.catroid.stage.StageListener.java
public class StageListener implements ApplicationListener { private static final boolean DEBUG = false; public static final String SCREENSHOT_FILE_NAME = "screenshot.png"; private FPSLogger fpsLogger; private Stage stage;
From source file base.MyGdxGame.java
public class MyGdxGame implements ApplicationListener { LinkedList<PatternInstance> currentPatterns; ReferenceMap<PatternWrapper, PatternEntry> knownPatterns; SpriteBatch batch; boolean willStep = false;
From source file be.ac.ucl.lfsab1509.bouboule.game.MyGame.java
public class MyGame extends Game implements ApplicationListener { private ScreenGame screenGame; private boolean bGdxMenus; private OrthographicCamera camera;
From source file com.altportalgames.colorrain.controller.Game.java
public abstract class Game implements ApplicationListener { Screen screen; public abstract boolean needsGL20(); public void setScreen(Screen helpScreen2) {
From source file com.andlabs.games.ouyatennis.OuyaTennis.java
public class OuyaTennis implements ApplicationListener { public enum Platform { Desktop, Android, Web };