List of usage examples for com.badlogic.gdx ApplicationListener interface-usage
From source file se.danielj.skuttandenyancat.Credits.java
/**
*
* @author Daniel Jonsson
* @license GNU GPLv3
*
*/
From source file se.danielj.skuttandenyancat.MainMenu.java
/**
*
* @author Daniel Jonsson
* @license GNU GPLv3
*
*/
From source file se.danielj.skuttandenyancat.misc.GameController.java
/**
*
* @author Daniel Jonsson
* @license GNU GPLv3
*
*/
From source file se.danielj.slashatthegame.Game.java
/**
*
* @author Daniel Jonsson
* @license GNU GPLv3
*
*/
From source file seventh.client.SeventhGame.java
/** * @author Tony * */ public class SeventhGame implements ApplicationListener {
From source file sink.core.Sink.java
/** The Main Entry Point for the Sink Game is the Sink class
* <p>
* It consists of a single Stage and Camera which are all initialized based on the {@link Config} settings.
* The stage can be accessed in a static way like Sink.getStage() and methods related to camera like moveTo, moveBy,
* are also accessed the same way.<br>
* It has extra things like gameUptime, pauseState, PauseListeners, ResumeListeners, AssetLoadedEvent
From source file sink.demo.scene3d.Scene3dDesktop.java
public class Scene3dDesktop implements ApplicationListener {
Stage3d stage3d;
Stage stage2d;
Skin skin;
ModelBuilder modelBuilder;
CameraInputController camController;
From source file sk.jmisur.pidgin.core.Pidgin.java
public class Pidgin implements ApplicationListener { private static final float MAX_MOVE_VELOCITY = 30f; private static final float MIN_MOVE_VELOCITY = 20f; private TiledMapHelper tiledMapHelper;
From source file spilprojekt4.core.Game.java
/** * * @author Magnus */ public class Game implements ApplicationListener {
From source file tdt4240.chess.GdxTestRunner.java
public class GdxTestRunner extends BlockJUnit4ClassRunner implements ApplicationListener { private Map<FrameworkMethod, RunNotifier> invokeInRender = new HashMap<FrameworkMethod, RunNotifier>(); public GdxTestRunner(Class<?> klass) throws InitializationError { super(klass);