Example usage for com.badlogic.gdx ApplicationListener interface-usage

List of usage examples for com.badlogic.gdx ApplicationListener interface-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx ApplicationListener interface-usage.

Usage

From source file com.bladecoder.engine.BladeEngine.java

public class BladeEngine implements ApplicationListener {

    private String chapter;
    private String gameState;
    private String testScene;
    private String recordName;

From source file com.bladecoder.engineeditor.Editor.java

public class Editor implements ApplicationListener {
    public static final String SKIN = "skin/BladeSkin/BladeSkin-ldpi.json";

    Stage stage;
    ScnEditor scnEditor;
    Skin skin;

From source file com.bombinggames.clonkrageremade.ClonkRage.java

/**
 *
 * @author Benedikt Vogler
 */
public class ClonkRage implements ApplicationListener {

From source file com.codefiddler.libgdx.spinit.Spinit.java

public class Spinit implements ApplicationListener {

    public static final Random RANDOM = new Random();

    private OrthographicCamera camera;
    private SpriteBatch batch;

From source file com.cookbook.samples.GdxSample.java

public abstract class GdxSample extends InputAdapter implements ApplicationListener {
    protected static PlatformResolver m_platformResolver = null;

    public static PlatformResolver getPlatformResolver() {
        return m_platformResolver;
    }

From source file com.davidykay.shootout.ShootOut.java

public class ShootOut implements ApplicationListener {
    public static final String BACKGROUND = "data/starfield512.png";
    public static final String TITLE = "data/title.png";

    public static final String FONT_FNT = "data/font16.fnt";
    public static final String FONT_PNG = "data/font16.png";

From source file com.dgzt.core.ButtonFootballGame.java

/**
 * The game listener.
 * 
 * @author Dgzt
 */
final public class ButtonFootballGame implements ApplicationListener {

From source file com.dgzt.core.GdxTestRunner.java

/**
 * Runner for libGDX tests.
 * This file from: 
 * <a href="https://bitbucket.org/TomGrill/libgdx-testing-sample">
 * https://bitbucket.org/TomGrill/libgdx-testing-sample</a>
 * 

From source file com.dinhanh.myUtils.DirectedGame.java

public abstract class DirectedGame implements ApplicationListener {

    protected IncomingThread incomingThread;
    public Vector<ContentPackage> inQueue = new Vector<ContentPackage>();
    public Vector<ContentPackage> waitQueue = new Vector<ContentPackage>();

From source file com.eightpuzzle.game.EightPuzzle.java

public class EightPuzzle implements ApplicationListener {
    Skin skin;
    Stage stage;
    final Table table = new Table();
    private ImageTextButton newGameB;
    private ImageTextButton solveB;