Example usage for com.badlogic.gdx ApplicationListener interface-usage

List of usage examples for com.badlogic.gdx ApplicationListener interface-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx ApplicationListener interface-usage.

Usage

From source file de.tomgrill.gdxtesting.GdxTestRunner.java

public class GdxTestRunner extends BlockJUnit4ClassRunner implements ApplicationListener {

    private Map<FrameworkMethod, RunNotifier> invokeInRender = new HashMap<FrameworkMethod, RunNotifier>();

    public GdxTestRunner(Class<?> klass) throws InitializationError {
        super(klass);

From source file dk.four.group.gameengine.main.Game.java

/**
 *
 * @author nasib
 */
public class Game implements ApplicationListener {

From source file dk.gruppeseks.bodtrd.engine.Game.java

/**
 *
 * @author lucas
 */
public class Game implements ApplicationListener {
    private static final String BACKGROUND_MUSIC_FILE_PATH = "assets/ambientmusic.mp3";

From source file dorkbox.tweenengine.demo.App.java

/**
 * @author Aurelien Ribon | http://www.aurelienribon.com/
 */
public class App implements ApplicationListener {
    private SplashScreen splashScreen;
    private Launcher launcherScreen;

From source file es.eucm.ead.editor.Editor.java

public class Editor implements ApplicationListener {

    protected Platform platform;
    private Stage stage;
    protected Controller controller;

From source file es.eucm.ead.editor.EditorApplicationListener.java

/**
 * Base class for all platform-dependent editors.
 */
public class EditorApplicationListener implements ApplicationListener {

    private static final Color DEFAULT_BACKGROUND_COLOR = new Color(1.0f, 1.0f, 1.0f, 1.0f);

From source file es.eucm.ead.editor.view.scene.SimpleSceneViewer.java

public class SimpleSceneViewer extends AbstractSceneViewer implements ApplicationListener {

    private LwjglAWTCanvas lwjglCanvas;
    private SpriteBatch batch;
    private List<EditableGameObject> gameObjects;
    private int time;

From source file es.eucm.ead.engine.EAdEngine.java

@Singleton
public class EAdEngine implements ApplicationListener {

    static private Logger logger = LoggerFactory.getLogger(EAdEngine.class);

    private Game game;

From source file es.eucm.ead.engine.Engine.java

public class Engine implements ApplicationListener {

    private GameLoop gameLoop;

    public GameLoop getGameLoop() {
        return gameLoop;

From source file es.eucm.ead.engine.EngineApplicationListener.java

public class EngineApplicationListener implements ApplicationListener {

    protected Stage stage;

    private GameLoop gameLoop;