Example usage for com.badlogic.gdx ApplicationListener interface-usage

List of usage examples for com.badlogic.gdx ApplicationListener interface-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx ApplicationListener interface-usage.

Usage

From source file com.mrandmrsjian.freakingsum.DirectedGame.java

public class DirectedGame implements ApplicationListener {
    private static final String TAG = DirectedGame.class.getName();
    private boolean init;
    private AbstractGameScreen currScreen;
    private AbstractGameScreen nextScreen;
    private FrameBuffer currFbo;

From source file com.muaki.vaca.copypastes.CowSnail1.java

public class CowSnail1 implements ApplicationListener {

    @Override
    public void create() {

    }

From source file com.mygdx.game.Invaders.java

public class Invaders extends Game implements ApplicationListener {

    //   public static InvaderInterface mInvaderInterface1;
    //   public static InvaderInterface mInvaderInterface2;

    public static InvaderInterface[] mInvaderInterfaceArray;

From source file com.mygdx.java.screens.BaseGame.java

public abstract class BaseGame implements ApplicationListener {

    private boolean init;
    private AbstractGameScreen currScreen;
    private AbstractGameScreen nextScreen;
    private FrameBuffer currFbo;

From source file com.nebula2d.editor.ui.AnimationRenderAdapter.java

public class AnimationRenderAdapter implements ApplicationListener {

    private Animation animation;
    private OrthographicCamera camera;
    private int w, h;

From source file com.nebula2d.editor.ui.RenderAdapter.java

public class RenderAdapter implements ApplicationListener {

    private GameObject selectedObject;
    private boolean enabled;
    private OrthographicCamera camera;
    private SpriteBatch batcher;

From source file com.netthreads.gdx.app.core.Noiz2GDX.java

/**
 * Noiz2 Port for LibGDX.
 * 
 */
public class Noiz2GDX extends InputAdapter implements ApplicationListener, ActorEventObserver {
    public static final String VERSION_TEXT = "1.4.1";

From source file com.netthreads.gdx.app.core.SimpleShooter.java

/**
 * Simple Shooter application for LibGDX.
 * 
 */
public class SimpleShooter extends InputAdapter implements ApplicationListener, ActorEventObserver {
    public static final String VERSION_TEXT = "1.0.8";

From source file com.ntr.prototype.NTRPrototypeMain.java

public class NTRPrototypeMain implements ApplicationListener {

    private static final String TAG = NTRPrototypeMain.class.getName();

    private WorldController worldController;
    private WorldRenderer worldRenderer;

From source file com.pantagruelsteeth.SpiderEncountersGame.java

public class SpiderEncountersGame implements ApplicationListener {
    private Stage stage;
    private DeckTextureManager deckTextureManager;

    @Override
    public void create() {