Example usage for com.badlogic.gdx InputAdapter subclass-usage

List of usage examples for com.badlogic.gdx InputAdapter subclass-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx InputAdapter subclass-usage.

Usage

From source file com.insight.OrthoCamController.java

public class OrthoCamController extends InputAdapter {
    final OrthographicCamera camera;
    final Vector3 curr = new Vector3();
    final Vector3 last = new Vector3(-1, -1, -1);
    final Vector3 delta = new Vector3();

From source file com.lando.systems.rampartrampage.util.FPSCameraController.java

/**
 * Takes a {@link com.badlogic.gdx.graphics.Camera} instance and controls it via
 * w,a,s,d and mouse panning.
 *
 * @author badlogic
 */

From source file com.lasko.utils.OrthoCamController.java

public class OrthoCamController extends InputAdapter {
    final OrthographicCamera camera;
    final Vector3 curr = new Vector3();
    final Vector3 last = new Vector3(-1, -1, -1);
    final Vector3 delta = new Vector3();

From source file com.ldeng.dodge.GdxSample.java

public abstract class GdxSample extends InputAdapter implements ApplicationListener {
    protected static PlatformResolver m_platformResolver = null;

    public static PlatformResolver getPlatformResolver() {
        return m_platformResolver;
    }

From source file com.mbrlabs.mundus.editor.tools.ToolManager.java

/**
 * @author Marcus Brummer
 * @version 25-12-2015
 */
public class ToolManager extends InputAdapter implements Disposable {

From source file com.mbrlabs.mundus.input.FreeCamController.java

/**
 * @author Marcus Brummer
 * @version 24-11-2015
 */
public class FreeCamController extends InputAdapter {

From source file com.mbrlabs.mundus.input.KeyboardLayoutInputAdapter.java

/**
 * Workaround for LWJGL3's (or GLFW's) key codes and different keyboard layouts.
 *
 * @author Marcus Brummer
 * @version 07-02-2016
 */

From source file com.mbrlabs.mundus.tools.Tool.java

/**
 * @author Marcus Brummer
 * @version 25-12-2015
 */
public abstract class Tool extends InputAdapter implements Disposable {

From source file com.mbrlabs.mundus.tools.ToolManager.java

/**
 * @author Marcus Brummer
 * @version 25-12-2015
 */
public class ToolManager extends InputAdapter implements Disposable {

From source file com.me.main.startgame.java

public class startgame extends InputAdapter implements ApplicationListener, ContactListener {

    final static float MAX_VELOCITY = 3f;
    boolean jump = false;
    World world;
    Body player;