List of usage examples for com.badlogic.gdx InputAdapter subclass-usage
From source file com.badlogic.gdx.ai.tests.steer.box2d.Box2dTargetInputProcessor.java
/** An {@link InputProcessor} that allows you to manually move a {@link SteeringActor}. * * @autor davebaol */ public class Box2dTargetInputProcessor extends InputAdapter { protected Box2dSteeringEntity target;
From source file com.badlogic.gdx.ai.tests.steer.bullet.BulletTargetInputProcessor.java
/** An {@link InputProcessor} that allows you to manually move a {@link SteeringBulletEntity}. * * @author Daniel Holderbaum * @author davebaol */ public class BulletTargetInputProcessor extends InputAdapter {
From source file com.badlogic.gdx.ai.tests.steer.scene2d.Scene2dTargetInputProcessor.java
/** An {@link InputProcessor} that allows you to manually move a {@link SteeringActor}. * * @autor davebaol */ public class Scene2dTargetInputProcessor extends InputAdapter { protected SteeringActor target;
From source file com.badlogic.gdx.graphics.g3d.test.utils.PerspectiveCamController.java
public class PerspectiveCamController extends InputAdapter { final PerspectiveCamera camera; final Vector3 curr = new Vector3(); final Vector3 last = new Vector3(-1, -1, -1); final Vector3 delta = new Vector3(); final Plane plane = new Plane(new Vector3(0, 0, 1), 0);
From source file com.badlogic.gdx.physics.bullet.demo.input.DemoScreenInput.java
public class DemoScreenInput extends InputAdapter { private final Random random = new Random(0); private final DemoScreen screen; private final Input gdxInput; public DemoScreenInput(DemoScreen screen, Input gdxInput) {
From source file com.badlogic.gdx.tests.DecalTransform.java
public class DecalTransform extends InputAdapter implements ApplicationListener { private static final int DECAL_COUNT = 5; Texture image; Decal sprites[] = new Decal[DECAL_COUNT]; DecalBatch batch; Camera cam;
From source file com.badlogic.gdx.tests.dragome.examples.bullet.BulletTestCollection.java
public class BulletTestCollection extends InputAdapter implements ApplicationListener, GestureListener { protected final BulletTest[] tests = { new BasicBulletTest(), new ShootTest(), new BasicShapesTest() // , new KinematicTest(), // new ConstraintsTest(), new MeshShapeTest(), new GimpactTest(), new ConvexHullTest(), new ConvexHullDistanceTest(), // new RayCastTest(), new RayPickRagdollTest(), new InternalTickTest(), new CollisionWorldTest(), new CollisionTest(), // new FrustumCullingTest(), new CollisionDispatcherTest(), new ContactCallbackTest(), new ContactCallbackTest2(),
From source file com.badlogic.gdx.tests.utils.OrthoCamController.java
public class OrthoCamController extends InputAdapter { final OrthographicCamera camera; final Vector3 curr = new Vector3(); final Vector3 last = new Vector3(-1, -1, -1); final Vector3 delta = new Vector3();
From source file com.badlogic.gdx.tests.utils.PerspectiveCamController.java
public class PerspectiveCamController extends InputAdapter { private final static Vector3 tmpV = new Vector3(); public PerspectiveCamera cam; enum TransformMode {
From source file com.cesarandres.aw.OrthoCamController.java
public class OrthoCamController extends InputAdapter { final OrthographicCamera camera; final Vector3 curr = new Vector3(); final Vector3 last = new Vector3(-1, -1, -1); final Vector3 delta = new Vector3(); final GameWorld world;