List of usage examples for com.badlogic.gdx InputAdapter subclass-usage
From source file OrbitingCameraController.java
/**
* Basic class that allows the camera to orbit around a given pivot point.
* Contains built-in input adapter to handle it.
* If one were to use an {@link com.badlogic.gdx.InputMultiplexer}, this should be the last InputProcessor added to order.
*
* NOTE: the actualXXX values have animation smoothing applied to them (i.e. the ones actually seen by the player)
From source file OrthoCamController.java
public class OrthoCamController extends InputAdapter { final OrthographicCamera camera; final Vector3 curr = new Vector3(); final Vector3 last = new Vector3(-1, -1, -1); final Vector3 delta = new Vector3();
From source file airfoil.etc.Controller.java
/** * * @author jdp */ public abstract class Controller extends InputAdapter { private final static Vector3 XA = new Vector3(1, 0, 0);
From source file at.therefactory.jewelthief.input.GameScreenInputAdapter.java
/** * The input handler for the GameScreen. */ public class GameScreenInputAdapter extends InputAdapter { private final Hud hud;
From source file at.therefactory.jewelthief.input.MenuScreenInputAdapter.java
public class MenuScreenInputAdapter extends InputAdapter { private final FitViewport viewport; private final MenuScreen menuScreen; private final KeyboardInputListener listener; private int numTouches;
From source file at.tugraz.ist.catroid.stage.OrthoCamController.java
public class OrthoCamController extends InputAdapter { final OrthographicCamera camera; final Vector3 curr = new Vector3(); final Vector3 last = new Vector3(-1, -1, -1); final Vector3 delta = new Vector3();
From source file aurelienribon.texturepackergui.PanZoomInputProcessor.java
/** * @author Aurelien Ribon | http://www.aurelienribon.com/ */ public class PanZoomInputProcessor extends InputAdapter { private final Canvas canvas; private final Vector2 lastTouch = new Vector2();
From source file com.aeroextrem.engine.util.ChaseCameraController.java
/** Third-person 3D camera controller. * * Use arrows or drag mouse to look around. * * @author Richard Patel */ public class ChaseCameraController extends InputAdapter {
From source file com.alma42.mapgen.game.WorldController.java
public class WorldController extends InputAdapter { private static final String TAG = WorldController.class.getName(); public CameraHelper cameraHelper; public Map map;
From source file com.altportalgames.colorrain.input.OrthoCamController.java
public class OrthoCamController extends InputAdapter { final OrthographicCamera camera; final Vector3 curr = new Vector3(); final Vector3 last = new Vector3(-1, -1, -1); public final static Vector3 delta = new Vector3(); public static float DeltaCamX;