Java tutorial
/* * Copyright (c) 2016. See AUTHORS file. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.mbrlabs.mundus.tools; import com.badlogic.gdx.InputAdapter; import com.badlogic.gdx.graphics.g3d.ModelBatch; import com.badlogic.gdx.graphics.g3d.Shader; import com.badlogic.gdx.scenes.scene2d.utils.Drawable; import com.badlogic.gdx.utils.Disposable; import com.mbrlabs.mundus.core.project.ProjectManager; import com.mbrlabs.mundus.history.CommandHistory; /** * @author Marcus Brummer * @version 25-12-2015 */ public abstract class Tool extends InputAdapter implements Disposable { protected ProjectManager projectManager; protected ModelBatch batch; protected Shader shader; protected CommandHistory history; public Tool(ProjectManager projectManager, Shader shader, ModelBatch batch, CommandHistory commandHistory) { this.projectManager = projectManager; this.batch = batch; this.shader = shader; this.history = commandHistory; } public abstract String getName(); public abstract Drawable getIcon(); public abstract String getIconFont(); public abstract void reset(); public abstract void render(); public abstract void act(); }