Example usage for com.badlogic.gdx InputAdapter subclass-usage

List of usage examples for com.badlogic.gdx InputAdapter subclass-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx InputAdapter subclass-usage.

Usage

From source file sink.scene3d.Stage3d.java

public class Stage3d extends InputAdapter implements Disposable {
    private float viewportX, viewportY, viewportWidth, viewportHeight;
    private float width, height;
    private float gutterWidth, gutterHeight;
    private final ModelBatch modelBatch;
    private final Environment environment;

From source file tests.PerspectiveCamController.java

public class PerspectiveCamController extends InputAdapter {
    public PerspectiveCamera cam;

    enum TransformMode {
        Rotate, Translate, Zoom, None
    }

From source file uk.josephmansfield.interplanar.input.PlatformerInputProcessor.java

public abstract class PlatformerInputProcessor extends InputAdapter {
    protected InputState inputState = new InputState();

    public abstract InputState getInputState();

    public static class InputState {

From source file vault.clockwork.controllers.CameraController.java

/**
 * Kontroluje kamer na scenie.
 * @author Konrad Nowakowski https://github.com/konrad92
 */
public class CameraController extends InputAdapter implements SceneController {
    /**

From source file vault.clockwork.controllers.EditorController.java

/**
 * Main editor controller.
 * @author Konrad Nowakowski https://github.com/konrad92
 */
public class EditorController extends InputAdapter implements SceneController {
    /**

From source file vault.clockwork.controllers.GUIController.java

/**
 * Controls the GUI on the screen.
 * @author Konrad Nowakowski <konrad.x92@gmail.com>
 */
public class GUIController extends InputAdapter implements SceneController {
    /**

From source file vault.clockwork.system.Console.java

/**
 * Ingame console manager.
 * @author Konrad Nowakowski https://github.com/konrad92
 */
public class Console extends InputAdapter implements System {
    /**

From source file vault.q_bounce.controllers.CameraController.java

/**
 *
 * @author Qiku
 */
public class CameraController extends InputAdapter implements SceneController {
    /**

From source file vault.q_bounce.controllers.EditorController.java

/**
 *
 * @author Qiku
 */
public class EditorController extends InputAdapter implements SceneController {
    /**

From source file vault.q_bounce.controllers.GUIController.java

/**
 *
 * @author Qiku
 */
public class GUIController extends InputAdapter implements SceneController {
    /**