List of usage examples for com.badlogic.gdx InputAdapter subclass-usage
From source file com.netthreads.gdx.app.core.SimpleShooter.java
/** * Simple Shooter application for LibGDX. * */ public class SimpleShooter extends InputAdapter implements ApplicationListener, ActorEventObserver { public static final String VERSION_TEXT = "1.0.8";
From source file com.nicolasbourre.b76.tmx_01.OrthoCamController.java
public class OrthoCamController extends InputAdapter { final OrthographicCamera camera; final Vector3 curr = new Vector3(); final Vector3 last = new Vector3(-1, -1, -1); final Vector3 delta = new Vector3();
From source file com.octa.topdown.system.InputTracker.java
public final class InputTracker extends InputAdapter { public static final int UP = 0; public static final int DOWN = 1; public static final int LEFT = 2; public static final int RIGHT = 3; public static final int SPACE = 4;
From source file com.packtpub.libgdx.canyonbunny.game.WorldController.java
public class WorldController extends InputAdapter { private static final String TAG = WorldController.class.getName(); private Game game; public Level level;
From source file com.qualcomm.vuforia.samples.libGDX.screens.ChooseBallScreen.java
/*******************************************************************************
* Copyright 2011 See AUTHORS file.
* <p/>
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
From source file com.qualcomm.vuforia.samples.libGDX.screens.ChooseIslandScreen.java
/*******************************************************************************
* Copyright 2011 See AUTHORS file.
* <p/>
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
From source file com.reigens.screens.helper.OrthoCamController.java
public class OrthoCamController extends InputAdapter { final OrthographicCamera camera; final Vector3 curr = new Vector3(); final Vector3 last = new Vector3(-1, -1, -1); final Vector3 delta = new Vector3();
From source file com.ridiculousRPG.camera.CameraToggleFullscreenService.java
/**
* This service allows to toggle between fullscreen mode and windowed mode.<br>
* Toggling is performed if the left Alt key and Enter is pressed.<br>
* <br>
* This is an {@link GameService#essential()} service and therefore the toggling
* will always succeed. No matter if an other service has the attention or not.
From source file com.ridiculousRPG.camera.CameraZoomService.java
/** * @author Alexander Baumgartner */ public class CameraZoomService extends InputAdapter implements GameService, Serializable { private static final long serialVersionUID = 1L;
From source file com.ridiculousRPG.misc.ToggleDebugModeService.java
/**
* This service allows to toggle between debug mode and normal mode.<br>
* Toggling is performed if the left Alt key is pressed and D is pressed.<br>
* <br>
* This is an {@link GameService#essential()} service and therefore the toggling
* will always succeed. No matter if an other service has the attention or not.