Example usage for com.badlogic.gdx InputAdapter subclass-usage

List of usage examples for com.badlogic.gdx InputAdapter subclass-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx InputAdapter subclass-usage.

Usage

From source file dk.four.group.gameengine.managers.GameInputProcessor.java

/**
 *
 * @author nasib
 */
public class GameInputProcessor extends InputAdapter {
    private final GameData gameData;

From source file dk.gruppeseks.bodtrd.managers.GameInputManager.java

/**
 *
 * @author Morten
 */
public class GameInputManager extends InputAdapter {

From source file dk.sdu.core.managers.GameInputProcessor.java

/**
 *
 * @author fatihozcelik
 */

public class GameInputProcessor extends InputAdapter {

From source file es.eucm.ead.mockup.core.control.ScreenController.java

/**
 * Controlls the handlers, the input...
 */
public class ScreenController extends InputAdapter {

    /**

From source file exodus.FinalScreen.java

/**
 *
 * @author Paul
 */
public class FinalScreen extends InputAdapter implements Screen {

From source file headmade.arttag.ArtTagInputController.java

public class ArtTagInputController extends InputAdapter {

    private static final String TAG = ArtTagInputController.class.getName();

    private final DirectedGame game;
    private final ArtTagScreen artTagScreen;

From source file headmade.arttag.screens.AbstractGameScreen.java

public abstract class AbstractGameScreen extends InputAdapter implements Screen {

    private static final String TAG = AbstractGameScreen.class.getName();

    public static Camera camera;

From source file hku.fyp14017.blencode.stage.OrthoCamController.java

public class OrthoCamController extends InputAdapter {
    final OrthographicCamera camera;
    final Vector3 curr = new Vector3();
    final Vector3 last = new Vector3(-1, -1, -1);
    final Vector3 delta = new Vector3();

From source file info.plocharz.rpggame.OrthoCamController.java

public class OrthoCamController extends InputAdapter {
    final OrthographicCamera camera;
    final Vector3 curr = new Vector3();
    final Vector3 last = new Vector3(-1, -1, -1);
    final Vector3 delta = new Vector3();

From source file io.lonelyrobot.empires.client.core.R2CameraController.java

/**
 * Basic camera controller to attach to any camera to implement scrolling and zooming. Functionality can be triggered
 * with enums
 * 
 * @author: Katharina Sabel <katharina.sabel@2rsoftworks.de>
 */