Java tutorial
/* * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.dgzt.core; import java.util.HashMap; import java.util.Map; import org.junit.runner.notification.RunNotifier; import org.junit.runners.BlockJUnit4ClassRunner; import org.junit.runners.model.FrameworkMethod; import org.junit.runners.model.InitializationError; import com.badlogic.gdx.ApplicationListener; import com.badlogic.gdx.backends.headless.HeadlessApplication; import com.badlogic.gdx.backends.headless.HeadlessApplicationConfiguration; /** * Runner for libGDX tests. * This file from: * <a href="https://bitbucket.org/TomGrill/libgdx-testing-sample"> * https://bitbucket.org/TomGrill/libgdx-testing-sample</a> * * @author Dgzt */ public class GdxTestRunner extends BlockJUnit4ClassRunner implements ApplicationListener { private Map<FrameworkMethod, RunNotifier> invokeInRender = new HashMap<FrameworkMethod, RunNotifier>(); public GdxTestRunner(Class<?> klass) throws InitializationError { super(klass); HeadlessApplicationConfiguration conf = new HeadlessApplicationConfiguration(); new HeadlessApplication(this, conf); } @Override public void create() { } @Override public void resume() { } @Override public void render() { synchronized (invokeInRender) { for (Map.Entry<FrameworkMethod, RunNotifier> each : invokeInRender.entrySet()) { super.runChild(each.getKey(), each.getValue()); } invokeInRender.clear(); } } @Override public void resize(int width, int height) { } @Override public void pause() { } @Override public void dispose() { } @Override protected void runChild(FrameworkMethod method, RunNotifier notifier) { synchronized (invokeInRender) { //add for invoking in render phase, where gl context is available invokeInRender.put(method, notifier); } //wait until that test was invoked waitUntilInvokedInRenderMethod(); } /** * */ private void waitUntilInvokedInRenderMethod() { try { while (true) { Thread.sleep(10); synchronized (invokeInRender) { if (invokeInRender.isEmpty()) break; } } } catch (InterruptedException e) { e.printStackTrace(); } } }