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Apache License
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/* * Copyright 2012 Dan Mercer//from ww w. j ava 2 s. c o m * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.supermercerbros.gameengine.texture; import android.content.res.Resources; public class ETC1CompressedTexture extends Texture { @SuppressWarnings("unused") private final Resources res; @SuppressWarnings("unused") private final int resID; @SuppressWarnings("unused") private final boolean mipmaps; /** * Creates an Texture from the given ETC1-compressed texture file. Mipmaps * are enabled by default. * * @param res * The Resources to load the file from. * @param id * The resource identifier of the file. */ public ETC1CompressedTexture(Resources res, int id) { this(res, id, true); } /** * Creates a Texture from the given ETC1Texture. * * @param res * The Resources to load the file from. * @param id * The resource identifier of the file. * @param useMipmaps * true if mipmaps should be used, false if not. */ public ETC1CompressedTexture(Resources res, int id, boolean useMipmaps) { this.res = res; this.resID = id; mipmaps = useMipmaps; } @Override protected void load() { // TODO write ETC1 loading code and remove @SuppressWarnings } }