Back to project page Schooner-3D.
The source code is released under:
Apache License
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/* * Copyright 2012 Dan Mercer/*from w w w. java2 s . c o m*/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.supermercerbros.gameengine.hud; /** * */ public class CoordsConverter { private final int width; private final int halfWidth; private final int height; private final int halfHeight; /** * Constructs a new CoordsConverter */ CoordsConverter(int width, int height) { this.width = width; this.halfWidth = width / 2; this.height = height; this.halfHeight = height / 2; } public float toOpenGLWidth(float pixelX) { return (pixelX - halfWidth) / width; } public float toOpenGLHeight(float pixelY) { // Y is made negative because the Android UI's origin is in the top // left corner. return -(pixelY - halfHeight) / height; } }