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The source code is released under:
Apache License
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/* * Copyright 2012 Dan Mercer/* w w w . j av a 2s.co m*/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.supermercerbros.gameengine.math; public interface Curve { /** * Maps a value representing the elapsed fraction of an animation to the * value corresponding to that fraction. * * @param x * The elapsed fraction. */ public abstract float getInterpolation(float x); /** * @return The value of the first keyframe of this Curve */ public abstract float getStartValue(); }