List of usage examples for org.lwjgl.opengl GL11 glTranslatef
public static native void glTranslatef(@NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z);
From source file:buildcraft.robots.render.RenderRobot.java
License:Minecraft Mod Public
private void doRender(EntityRobot robot, double x, double y, double z) { GL11.glPushMatrix();//ww w .j a v a 2s . c o m GL11.glTranslated(x, y, z); if (robot.getStackInSlot(0) != null) { GL11.glPushMatrix(); GL11.glTranslatef(-0.125F, 0, -0.125F); doRenderItem(robot.getStackInSlot(0)); GL11.glPopMatrix(); } if (robot.getStackInSlot(1) != null) { GL11.glPushMatrix(); GL11.glTranslatef(+0.125F, 0, -0.125F); doRenderItem(robot.getStackInSlot(1)); GL11.glPopMatrix(); } if (robot.getStackInSlot(2) != null) { GL11.glPushMatrix(); GL11.glTranslatef(+0.125F, 0, +0.125F); doRenderItem(robot.getStackInSlot(2)); GL11.glPopMatrix(); } if (robot.getStackInSlot(3) != null) { GL11.glPushMatrix(); GL11.glTranslatef(-0.125F, 0, +0.125F); doRenderItem(robot.getStackInSlot(3)); GL11.glPopMatrix(); } if (robot.itemInUse != null) { GL11.glPushMatrix(); GL11.glRotatef((float) (-robot.itemAngle1 / (2 * Math.PI) * 360) + 180, 0, 1, 0); GL11.glRotatef((float) (robot.itemAngle2 / (2 * Math.PI) * 360), 0, 0, 1); if (robot.itemActive) { long newDate = new Date().getTime(); robot.itemActiveStage = (robot.itemActiveStage + (newDate - robot.lastUpdateTime) / 10) % 45; GL11.glRotatef(robot.itemActiveStage, 0, 0, 1); robot.lastUpdateTime = newDate; } GL11.glTranslatef(-0.4F, 0, 0); GL11.glRotatef(-45F + 180F, 0, 1, 0); GL11.glScalef(0.8F, 0.8F, 0.8F); ItemStack itemstack1 = robot.itemInUse; if (itemstack1.getItem().requiresMultipleRenderPasses()) { for (int k = 0; k < itemstack1.getItem().getRenderPasses(itemstack1.getItemDamage()); ++k) { RenderUtils.setGLColorFromInt(itemstack1.getItem().getColorFromItemStack(itemstack1, k)); this.renderManager.itemRenderer.renderItem(robot, itemstack1, k); } } else { RenderUtils.setGLColorFromInt(itemstack1.getItem().getColorFromItemStack(itemstack1, 0)); this.renderManager.itemRenderer.renderItem(robot, itemstack1, 0); } GL11.glColor3f(1, 1, 1); GL11.glPopMatrix(); } if (robot.laser.isVisible) { robot.laser.head.x = robot.posX; robot.laser.head.y = robot.posY; robot.laser.head.z = robot.posZ; RenderLaser.doRenderLaser(renderManager.renderEngine, robot.laser, EntityLaser.LASER_TEXTURES[1]); } if (robot.getTexture() != null) { renderManager.renderEngine.bindTexture(robot.getTexture()); doRenderRobot(1F / 16F, renderManager.renderEngine); } GL11.glPopMatrix(); }
From source file:buildcraft.silicon.SiliconRenderBlock.java
License:Minecraft Mod Public
@Override public void renderInventoryBlock(Block block, int i, int j, RenderBlocks renderblocks) { block.setBlockBounds(CoreConstants.PIPE_MIN_POS, 0.0F, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MAX_POS, 1.0F, CoreConstants.PIPE_MAX_POS); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); block.setBlockBounds(0.0F, 0.0F, 0.0F, 1, 4F / 16F, 1); renderblocks.setRenderBoundsFromBlock(block); renderBlockInInv(renderblocks, block, 0); block.setBlockBounds(5F / 16F, 4F / 16F, 5F / 16F, 11F / 16F, 13F / 16F, 11F / 16F); renderblocks.setRenderBoundsFromBlock(block); renderBlockInInv(renderblocks, block, 1); GL11.glTranslatef(0.5F, 0.5F, 0.5F); block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); }
From source file:buildcraft.transport.render.FacadeItemRenderer.java
License:Minecraft Mod Public
private void renderFacadeItem(RenderBlocks render, ItemStack item, float translateX, float translateY, float translateZ) { if (lastTime < System.currentTimeMillis()) { renderState = !renderState;/* ww w. j a v a 2 s .c om*/ lastTime = System.currentTimeMillis() + 1000L; } Block block = null; int decodedMeta = 0; int type = ItemFacade.getType(item); Block[] blocks = ItemFacade.getBlocks(item); int[] metas = ItemFacade.getMetaValues(item); if (blocks == null || blocks.length == 0 || metas == null || metas.length != blocks.length) { return; } if (type == ItemFacade.TYPE_BASIC || (type == ItemFacade.TYPE_PHASED && renderState)) { block = blocks[0]; decodedMeta = metas[0]; } else if (type == ItemFacade.TYPE_PHASED && blocks.length >= 2) { block = blocks[1]; decodedMeta = metas[1]; } try { int color = item.getItem().getColorFromItemStack(new ItemStack(block, 1, decodedMeta), 0); RenderUtils.setGLColorFromInt(color); } catch (Throwable error) { } Tessellator tessellator = Tessellator.instance; if (block == null) { return; } if (tryGetBlockIcon(block, 0, decodedMeta) == null) { return; } // Render Facade GL11.glPushMatrix(); // Enable glBlending for transparency if (block.getRenderBlockPass() > 0) { GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F); GL11.glEnable(GL11.GL_BLEND); OpenGlHelper.glBlendFunc(770, 771, 1, 0); } block.setBlockBounds(0F, 0F, 1F - 1F / 16F, 1F, 1F, 1F); render.setRenderBoundsFromBlock(block); GL11.glTranslatef(translateX, translateY, translateZ); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, -1F, 0.0F); render.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 0, decodedMeta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 1.0F, 0.0F); render.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 1, decodedMeta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, -1F); render.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 2, decodedMeta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, 1.0F); render.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 3, decodedMeta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(-1F, 0.0F, 0.0F); render.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 4, decodedMeta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(1.0F, 0.0F, 0.0F); render.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 5, decodedMeta)); tessellator.draw(); block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); // Disable blending if (block.getRenderBlockPass() > 0) { GL11.glDisable(GL11.GL_BLEND); } GL11.glPopMatrix(); // Render StructurePipe block = BuildCraftTransport.genericPipeBlock; IIcon textureID = BuildCraftTransport.instance.pipeIconProvider .getIcon(PipeIconProvider.TYPE.PipeStructureCobblestone.ordinal()); // Structure pipe block.setBlockBounds(CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MAX_POS, CoreConstants.PIPE_MAX_POS, CoreConstants.PIPE_MAX_POS - 1F / 16F); block.setBlockBoundsForItemRender(); render.setRenderBoundsFromBlock(block); GL11.glTranslatef(translateX, translateY, translateZ + 0.25F); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, -0F, 0.0F); render.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, textureID); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 1.0F, 0.0F); render.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, textureID); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, -1F); render.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, textureID); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, 1.0F); render.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, textureID); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(-1F, 0.0F, 0.0F); render.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, textureID); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(1.0F, 0.0F, 0.0F); render.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, textureID); tessellator.draw(); GL11.glTranslatef(0.5F, 0.5F, 0.5F); block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); }
From source file:buildcraft.transport.render.GateItemRenderer.java
License:Minecraft Mod Public
private void renderAsEntity(ItemStack stack, EntityItem entity) { GL11.glPushMatrix();/*from w w w.j a v a 2s .c om*/ byte iterations = 1; if (stack.stackSize > 1) { iterations = 2; } if (stack.stackSize > 15) { iterations = 3; } if (stack.stackSize > 31) { iterations = 4; } Random rand = new Random(187L); float offsetZ = 0.0625F + 0.021875F; GL11.glRotatef(((entity.age + 1.0F) / 20.0F + entity.hoverStart) * (180F / (float) Math.PI), 0.0F, 1.0F, 0.0F); GL11.glTranslatef(-0.5F, -0.25F, -(offsetZ * iterations / 2.0F)); for (int count = 0; count < iterations; ++count) { if (count > 0) { float offsetX = (rand.nextFloat() * 2.0F - 1.0F) * 0.3F / 0.5F; float offsetY = (rand.nextFloat() * 2.0F - 1.0F) * 0.3F / 0.5F; float z = (rand.nextFloat() * 2.0F - 1.0F) * 0.3F / 0.5F; GL11.glTranslatef(offsetX, offsetY, offsetZ); } else { GL11.glTranslatef(0f, 0f, offsetZ); } renderIn3D(stack); } GL11.glPopMatrix(); }
From source file:buildcraft.transport.render.GateItemRenderer.java
License:Minecraft Mod Public
private void renderAsEntityFlat(ItemStack stack) { GL11.glPushMatrix();/* w ww . j av a2 s.c o m*/ byte iterations = 1; if (stack.stackSize > 1) { iterations = 2; } if (stack.stackSize > 15) { iterations = 3; } if (stack.stackSize > 31) { iterations = 4; } Random rand = new Random(187L); for (int ii = 0; ii < iterations; ++ii) { GL11.glPushMatrix(); GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(180 - RenderManager.instance.playerViewY, 0.0F, 1.0F, 0.0F); if (ii > 0) { float var12 = (rand.nextFloat() * 2.0F - 1.0F) * 0.3F; float var13 = (rand.nextFloat() * 2.0F - 1.0F) * 0.3F; float var14 = (rand.nextFloat() * 2.0F - 1.0F) * 0.3F; GL11.glTranslatef(var12, var13, var14); } GL11.glTranslatef(0.5f, 0.8f, 0); GL11.glRotatef(180.0F, 0.0F, 0.0F, 1.0F); GL11.glScalef(1f / 16f, 1f / 16f, 1); render(ItemRenderType.ENTITY, stack); GL11.glPopMatrix(); } GL11.glPopMatrix(); }
From source file:buildcraft.transport.render.GateItemRenderer.java
License:Minecraft Mod Public
private void render(ItemRenderType type, ItemStack stack) { GL11.glPushMatrix();/*from ww w . j a v a 2 s . c o m*/ GL11.glDisable(GL11.GL_LIGHTING); GL11.glEnable(GL11.GL_ALPHA_TEST); // In certain cases gets disabled by this point IIcon icon = ItemGate.getLogic(stack).getIconItem(); renderItem.renderIcon(0, 0, icon, 16, 16); if (type == ItemRenderType.ENTITY) { GL11.glTranslatef(0, 0, -0.01f); } icon = ItemGate.getMaterial(stack).getIconItem(); if (icon != null) { renderItem.renderIcon(0, 0, icon, 16, 16); } for (IGateExpansion expansion : ItemGate.getInstalledExpansions(stack)) { icon = expansion.getOverlayItem(); if (icon != null) { renderItem.renderIcon(0, 0, icon, 16, 16); } } GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); }
From source file:buildcraft.transport.render.PipeItemRenderer.java
License:Minecraft Mod Public
private void renderPipeItem(RenderBlocks render, ItemStack item, float translateX, float translateY, float translateZ) { GL11.glPushAttrib(GL11.GL_COLOR_BUFFER_BIT); //don't break other mods' guis when holding a pipe //force transparency GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glEnable(GL11.GL_BLEND);/* w w w . ja va2 s. c om*/ // GL11.glBindTexture(GL11.GL_TEXTURE_2D, 10); Tessellator tessellator = Tessellator.instance; Block block = BuildCraftTransport.genericPipeBlock; IIcon icon = item.getItem().getIconFromDamage(0); if (icon == null) { icon = ((TextureMap) Minecraft.getMinecraft().getTextureManager() .getTexture(TextureMap.locationBlocksTexture)).getAtlasSprite("missingno"); } block.setBlockBounds(CoreConstants.PIPE_MIN_POS, 0.0F, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MAX_POS, 1.0F, CoreConstants.PIPE_MAX_POS); block.setBlockBoundsForItemRender(); render.setRenderBoundsFromBlock(block); GL11.glTranslatef(translateX, translateY, translateZ); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, -1F, 0.0F); render.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, icon); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 1.0F, 0.0F); render.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, icon); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, -1F); render.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, icon); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, 1.0F); render.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, icon); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(-1F, 0.0F, 0.0F); render.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, icon); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(1.0F, 0.0F, 0.0F); render.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, icon); tessellator.draw(); GL11.glTranslatef(0.5F, 0.5F, 0.5F); block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); GL11.glPopAttrib(); // nicely leave the rendering how it was }
From source file:buildcraft.transport.render.PipeRendererTESR.java
License:Minecraft Mod Public
private void pipeWireRender(TileGenericPipe pipe, float cx, float cy, float cz, PipeWire color, double x, double y, double z) { PipeRenderState state = pipe.renderState; float minX = CoreConstants.PIPE_MIN_POS; float minY = CoreConstants.PIPE_MIN_POS; float minZ = CoreConstants.PIPE_MIN_POS; float maxX = CoreConstants.PIPE_MAX_POS; float maxY = CoreConstants.PIPE_MAX_POS; float maxZ = CoreConstants.PIPE_MAX_POS; boolean foundX = false, foundY = false, foundZ = false; if (state.wireMatrix.isWireConnected(color, ForgeDirection.WEST)) { minX = 0;// ww w .j ava2s .co m foundX = true; } if (state.wireMatrix.isWireConnected(color, ForgeDirection.EAST)) { maxX = 1; foundX = true; } if (state.wireMatrix.isWireConnected(color, ForgeDirection.DOWN)) { minY = 0; foundY = true; } if (state.wireMatrix.isWireConnected(color, ForgeDirection.UP)) { maxY = 1; foundY = true; } if (state.wireMatrix.isWireConnected(color, ForgeDirection.NORTH)) { minZ = 0; foundZ = true; } if (state.wireMatrix.isWireConnected(color, ForgeDirection.SOUTH)) { maxZ = 1; foundZ = true; } boolean center = false; if (minX == 0 && maxX != 1 && (foundY || foundZ)) { if (cx == CoreConstants.PIPE_MIN_POS) { maxX = CoreConstants.PIPE_MIN_POS; } else { center = true; } } if (minX != 0 && maxX == 1 && (foundY || foundZ)) { if (cx == CoreConstants.PIPE_MAX_POS) { minX = CoreConstants.PIPE_MAX_POS; } else { center = true; } } if (minY == 0 && maxY != 1 && (foundX || foundZ)) { if (cy == CoreConstants.PIPE_MIN_POS) { maxY = CoreConstants.PIPE_MIN_POS; } else { center = true; } } if (minY != 0 && maxY == 1 && (foundX || foundZ)) { if (cy == CoreConstants.PIPE_MAX_POS) { minY = CoreConstants.PIPE_MAX_POS; } else { center = true; } } if (minZ == 0 && maxZ != 1 && (foundX || foundY)) { if (cz == CoreConstants.PIPE_MIN_POS) { maxZ = CoreConstants.PIPE_MIN_POS; } else { center = true; } } if (minZ != 0 && maxZ == 1 && (foundX || foundY)) { if (cz == CoreConstants.PIPE_MAX_POS) { minZ = CoreConstants.PIPE_MAX_POS; } else { center = true; } } boolean found = foundX || foundY || foundZ; GL11.glPushMatrix(); GL11.glPushAttrib(GL11.GL_ENABLE_BIT); GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_CULL_FACE); RenderHelper.disableStandardItemLighting(); GL11.glColor3f(1, 1, 1); GL11.glTranslatef((float) x, (float) y, (float) z); float scale = 1.001f; GL11.glTranslatef(0.5F, 0.5F, 0.5F); GL11.glScalef(scale, scale, scale); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); bindTexture(TextureMap.locationBlocksTexture); RenderInfo renderBox = new RenderInfo(); renderBox.texture = BuildCraftTransport.instance.wireIconProvider .getIcon(state.wireMatrix.getWireIconIndex(color)); // Z render if (minZ != CoreConstants.PIPE_MIN_POS || maxZ != CoreConstants.PIPE_MAX_POS || !found) { renderBox.setBounds(cx == CoreConstants.PIPE_MIN_POS ? cx - 0.05F : cx, cy == CoreConstants.PIPE_MIN_POS ? cy - 0.05F : cy, minZ, cx == CoreConstants.PIPE_MIN_POS ? cx : cx + 0.05F, cy == CoreConstants.PIPE_MIN_POS ? cy : cy + 0.05F, maxZ); RenderEntityBlock.INSTANCE.renderBlock(renderBox, pipe.getWorldObj(), 0, 0, 0, pipe.xCoord, pipe.yCoord, pipe.zCoord, true, true); } // X render if (minX != CoreConstants.PIPE_MIN_POS || maxX != CoreConstants.PIPE_MAX_POS || !found) { renderBox.setBounds(minX, cy == CoreConstants.PIPE_MIN_POS ? cy - 0.05F : cy, cz == CoreConstants.PIPE_MIN_POS ? cz - 0.05F : cz, maxX, cy == CoreConstants.PIPE_MIN_POS ? cy : cy + 0.05F, cz == CoreConstants.PIPE_MIN_POS ? cz : cz + 0.05F); RenderEntityBlock.INSTANCE.renderBlock(renderBox, pipe.getWorldObj(), 0, 0, 0, pipe.xCoord, pipe.yCoord, pipe.zCoord, true, true); } // Y render if (minY != CoreConstants.PIPE_MIN_POS || maxY != CoreConstants.PIPE_MAX_POS || !found) { renderBox.setBounds(cx == CoreConstants.PIPE_MIN_POS ? cx - 0.05F : cx, minY, cz == CoreConstants.PIPE_MIN_POS ? cz - 0.05F : cz, cx == CoreConstants.PIPE_MIN_POS ? cx : cx + 0.05F, maxY, cz == CoreConstants.PIPE_MIN_POS ? cz : cz + 0.05F); RenderEntityBlock.INSTANCE.renderBlock(renderBox, pipe.getWorldObj(), 0, 0, 0, pipe.xCoord, pipe.yCoord, pipe.zCoord, true, true); } if (center || !found) { renderBox.setBounds(cx == CoreConstants.PIPE_MIN_POS ? cx - 0.05F : cx, cy == CoreConstants.PIPE_MIN_POS ? cy - 0.05F : cy, cz == CoreConstants.PIPE_MIN_POS ? cz - 0.05F : cz, cx == CoreConstants.PIPE_MIN_POS ? cx : cx + 0.05F, cy == CoreConstants.PIPE_MIN_POS ? cy : cy + 0.05F, cz == CoreConstants.PIPE_MIN_POS ? cz : cz + 0.05F); RenderEntityBlock.INSTANCE.renderBlock(renderBox, pipe.getWorldObj(), 0, 0, 0, pipe.xCoord, pipe.yCoord, pipe.zCoord, true, true); } RenderHelper.enableStandardItemLighting(); GL11.glPopAttrib(); GL11.glPopMatrix(); }
From source file:buildcraft.transport.render.PipeRendererTESR.java
License:Minecraft Mod Public
private void pipeGateRender(TileGenericPipe pipe, double x, double y, double z) { GL11.glPushMatrix();/*from w w w. j a va2 s . c om*/ GL11.glPushAttrib(GL11.GL_ENABLE_BIT); // GL11.glEnable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_BLEND); GL11.glEnable(GL11.GL_CULL_FACE); // GL11.glDisable(GL11.GL_TEXTURE_2D); RenderHelper.disableStandardItemLighting(); GL11.glColor3f(1, 1, 1); GL11.glTranslatef((float) x, (float) y, (float) z); bindTexture(TextureMap.locationBlocksTexture); IIcon iconLogic; if (pipe.renderState.isGateLit()) { iconLogic = pipe.pipe.gate.logic.getIconLit(); } else { iconLogic = pipe.pipe.gate.logic.getIconDark(); } float translateCenter = 0; // Render base gate renderGate(pipe, iconLogic, 0, 0.1F, 0, 0); float pulseStage = pipe.pipe.gate.getPulseStage() * 2F; if (pipe.renderState.isGatePulsing() || pulseStage != 0) { // Render pulsing gate float amplitude = 0.10F; float start = 0.01F; if (pulseStage < 1) { translateCenter = (pulseStage * amplitude) + start; } else { translateCenter = amplitude - ((pulseStage - 1F) * amplitude) + start; } renderGate(pipe, iconLogic, 0, 0.13F, translateCenter, translateCenter); } IIcon materialIcon = pipe.pipe.gate.material.getIconBlock(); if (materialIcon != null) { renderGate(pipe, materialIcon, 1, 0.13F, translateCenter, translateCenter); } for (IGateExpansion expansion : pipe.pipe.gate.expansions.keySet()) { renderGate(pipe, expansion.getOverlayBlock(), 2, 0.13F, translateCenter, translateCenter); } RenderHelper.enableStandardItemLighting(); GL11.glPopAttrib(); GL11.glPopMatrix(); }
From source file:buildcraft.transport.render.PipeRendererTESR.java
License:Minecraft Mod Public
private void renderGate(TileGenericPipe tile, IIcon icon, int layer, float trim, float translateCenter, float extraDepth) { PipeRenderState state = tile.renderState; RenderInfo renderBox = new RenderInfo(); renderBox.texture = icon;/*from www.j a v a 2 s.c o m*/ float[][] zeroState = new float[3][2]; float min = CoreConstants.PIPE_MIN_POS + trim / 2F; float max = CoreConstants.PIPE_MAX_POS - trim / 2F; // X START - END zeroState[0][0] = min; zeroState[0][1] = max; // Y START - END zeroState[1][0] = CoreConstants.PIPE_MIN_POS - 0.10F - 0.001F * layer; zeroState[1][1] = CoreConstants.PIPE_MIN_POS + 0.001F + 0.01F * layer + extraDepth; // Z START - END zeroState[2][0] = min; zeroState[2][1] = max; for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS) { if (shouldRenderNormalPipeSide(state, direction)) { GL11.glPushMatrix(); float xt = direction.offsetX * translateCenter, yt = direction.offsetY * translateCenter, zt = direction.offsetZ * translateCenter; GL11.glTranslatef(xt, yt, zt); float[][] rotated = MatrixTranformations.deepClone(zeroState); MatrixTranformations.transform(rotated, direction); if (layer != 0) { renderBox.setRenderSingleSide(direction.ordinal()); } renderBox.setBounds(rotated[0][0], rotated[1][0], rotated[2][0], rotated[0][1], rotated[1][1], rotated[2][1]); RenderEntityBlock.INSTANCE.renderBlock(renderBox, tile.getWorldObj(), 0, 0, 0, tile.xCoord, tile.yCoord, tile.zCoord, true, true); GL11.glPopMatrix(); } } }