List of usage examples for org.lwjgl.opengl GL11 glTranslatef
public static native void glTranslatef(@NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z);
From source file:buildcraft.factory.RenderRefinery.java
License:Minecraft Mod Public
private void render(TileRefinery tile, double x, double y, double z) { int liquid1 = 0, liquid2 = 0, liquid3 = 0; int qty1 = 0, qty2 = 0, qty3 = 0; float anim = 0; int angle = 0; ModelRenderer theMagnet = magnet[0]; if (tile != null) { liquid1 = tile.slot1.liquidId;/*from w ww .j a va 2 s.c o m*/ qty1 = tile.slot1.quantity; liquid2 = tile.slot2.liquidId; qty2 = tile.slot2.quantity; liquid3 = tile.result.liquidId; qty3 = tile.result.quantity; anim = tile.getAnimationStage(); switch (tile.worldObj.getBlockMetadata(tile.xCoord, tile.yCoord, tile.zCoord)) { case 2: angle = 90; break; case 3: angle = 270; break; case 4: angle = 180; break; case 5: angle = 0; break; } if (tile.animationSpeed <= 1) theMagnet = magnet[0]; else if (tile.animationSpeed <= 2.5) theMagnet = magnet[1]; else if (tile.animationSpeed <= 4.5) theMagnet = magnet[2]; else theMagnet = magnet[3]; } GL11.glPushMatrix(); GL11.glDisable(2896 /* GL_LIGHTING */); GL11.glTranslatef((float) x, (float) y, (float) z); GL11.glTranslatef(0.5F, 0.5F, 0.5F); GL11.glRotatef(angle, 0, 1, 0); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); MinecraftForgeClient.bindTexture(DefaultProps.TEXTURE_PATH_BLOCKS + "/refinery.png"); GL11.glTranslatef(-4F * factor, 0, -4F * factor); tank.render(factor); GL11.glTranslatef(4F * factor, 0, 4F * factor); GL11.glTranslatef(-4F * factor, 0, 4F * factor); tank.render(factor); GL11.glTranslatef(4F * factor, 0, -4F * factor); GL11.glTranslatef(4F * factor, 0, 0); tank.render(factor); GL11.glTranslatef(-4F * factor, 0, 0); float trans1, trans2; if (anim <= 100) { trans1 = 12F * factor * anim / 100F; trans2 = 0; } else if (anim <= 200) { trans1 = 12F * factor - (12F * factor * (anim - 100F) / 100F); trans2 = 12F * factor * (anim - 100F) / 100F; } else { trans1 = 12F * factor * (anim - 200F) / 100F; trans2 = 12F * factor - (12F * factor * (anim - 200F) / 100F); } GL11.glTranslatef(0, trans1, 0); theMagnet.render(factor); GL11.glTranslatef(0, -trans1, 0); GL11.glTranslatef(0, trans2, 12F * factor); theMagnet.render(factor); GL11.glTranslatef(0, -trans2, -12F * factor); GL11.glTranslatef(0.5F, 0.5F, 0.5F); GL11.glTranslatef(-4F * factor, 0, -4F * factor); if (qty1 > 0) { int[] list1 = getDisplayLists(liquid1, tile.worldObj); if (list1 != null) { setTextureFor(liquid1); GL11.glCallList( list1[(int) ((float) qty1 / (float) TileRefinery.LIQUID_PER_SLOT * (displayStages - 1))]); } } GL11.glTranslatef(4F * factor, 0, 4F * factor); GL11.glTranslatef(-4F * factor, 0, 4F * factor); if (qty2 > 0) { int[] list2 = getDisplayLists(liquid2, tile.worldObj); if (list2 != null) { setTextureFor(liquid2); GL11.glCallList( list2[(int) ((float) qty2 / (float) TileRefinery.LIQUID_PER_SLOT * (displayStages - 1))]); } } GL11.glTranslatef(4F * factor, 0, -4F * factor); GL11.glTranslatef(4F * factor, 0, 0); if (qty3 > 0) { int[] list3 = getDisplayLists(liquid3, tile.worldObj); if (list3 != null) { setTextureFor(liquid3); GL11.glCallList(getDisplayLists(liquid3, tile.worldObj)[(int) ((float) qty3 / (float) TileRefinery.LIQUID_PER_SLOT * (displayStages - 1))]); } } GL11.glTranslatef(-4F * factor, 0, 0); GL11.glEnable(2896 /* GL_LIGHTING */); GL11.glPopMatrix(); }
From source file:buildcraft.factory.RenderTank.java
License:Minecraft Mod Public
@Override public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float f) { TileTank tank = ((TileTank) tileentity); LiquidStack liquid = tank.tank.getLiquid(); if (liquid == null || liquid.amount <= 0 || liquid.itemID <= 0) return;/*from w w w . j a va2s .c om*/ int[] displayList = getDisplayLists(liquid.itemID, liquid.itemMeta, tileentity.worldObj); GL11.glPushMatrix(); GL11.glDisable(2896 /* GL_LIGHTING */); Object obj = null; if (liquid.itemID < Block.blocksList.length && Block.blocksList[liquid.itemID] != null) obj = Block.blocksList[liquid.itemID]; else obj = Item.itemsList[liquid.itemID]; if (obj instanceof ITextureProvider) MinecraftForgeClient.bindTexture(((ITextureProvider) obj).getTextureFile()); else MinecraftForgeClient.bindTexture("/terrain.png"); GL11.glTranslatef((float) x + 0.5F, (float) y + 0.5F, (float) z + 0.5F); GL11.glCallList(displayList[(int) ((float) liquid.amount / (float) (tank.tank.getCapacity()) * (displayStages - 1))]); GL11.glEnable(2896 /* GL_LIGHTING */); GL11.glPopMatrix(); }
From source file:buildcraft.mod_BuildCraftCore.java
License:Minecraft Mod Public
@Override public void renderInvBlock(RenderBlocks renderblocks, Block block, int i, int j) { if (block.getRenderType() == BuildCraftCore.blockByEntityModel) { EntityRenderIndex index = new EntityRenderIndex(block, i); if (blockByEntityRenders.containsKey(index)) blockByEntityRenders.get(index).inventoryRender(-0.5, -0.5, -0.5, 0, 0); } else if (block.getRenderType() == BuildCraftCore.markerModel) { // Do nothing here... } else if (block.getRenderType() == BuildCraftCore.legacyPipeModel) { Tessellator tessellator = Tessellator.instance; block.setBlockBounds(Utils.pipeMinPos, 0.0F, Utils.pipeMinPos, Utils.pipeMaxPos, 1.0F, Utils.pipeMaxPos);// w w w . j a va 2 s. c o m block.setBlockBoundsForItemRender(); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, -1F, 0.0F); renderblocks.renderBottomFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(0, i)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 1.0F, 0.0F); renderblocks.renderTopFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(1, i)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, -1F); renderblocks.renderEastFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(2, i)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, 1.0F); renderblocks.renderWestFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(3, i)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(-1F, 0.0F, 0.0F); renderblocks.renderNorthFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(4, i)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(1.0F, 0.0F, 0.0F); renderblocks.renderSouthFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(5, i)); tessellator.draw(); GL11.glTranslatef(0.5F, 0.5F, 0.5F); block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } }
From source file:buildcraft.mod_BuildCraftSilicon.java
License:Minecraft Mod Public
@Override public void renderInvBlock(RenderBlocks renderblocks, Block block, int i, int j) { block.setBlockBounds(Utils.pipeMinPos, 0.0F, Utils.pipeMinPos, Utils.pipeMaxPos, 1.0F, Utils.pipeMaxPos); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); block.setBlockBounds(0.0F, 0.0F, 0.0F, 1, 4F / 16F, 1); renderBlockInInv(renderblocks, block, 0); block.setBlockBounds(5F / 16F, 4F / 16F, 5F / 16F, 11F / 16F, 13F / 16F, 11F / 16F); renderBlockInInv(renderblocks, block, 1); GL11.glTranslatef(0.5F, 0.5F, 0.5F); block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); }
From source file:buildcraft.robotics.render.RenderRobot.java
License:Minecraft Mod Public
private void doRender(EntityRobot robot, double x, double y, double z, float partialTicks) { GL11.glPushMatrix();/*from w w w .ja v a2s . co m*/ GL11.glTranslated(x, y, z); float robotYaw = this.interpolateRotation(robot.prevRenderYawOffset, robot.renderYawOffset, partialTicks); GL11.glRotatef(-robotYaw, 0.0f, 1.0f, 0.0f); if (robot.getStackInSlot(0) != null) { GL11.glPushMatrix(); GL11.glTranslatef(-0.125F, 0, -0.125F); doRenderItem(robot.getStackInSlot(0)); GL11.glColor3f(1, 1, 1); GL11.glPopMatrix(); } if (robot.getStackInSlot(1) != null) { GL11.glPushMatrix(); GL11.glTranslatef(+0.125F, 0, -0.125F); doRenderItem(robot.getStackInSlot(1)); GL11.glColor3f(1, 1, 1); GL11.glPopMatrix(); } if (robot.getStackInSlot(2) != null) { GL11.glPushMatrix(); GL11.glTranslatef(+0.125F, 0, +0.125F); doRenderItem(robot.getStackInSlot(2)); GL11.glColor3f(1, 1, 1); GL11.glPopMatrix(); } if (robot.getStackInSlot(3) != null) { GL11.glPushMatrix(); GL11.glTranslatef(-0.125F, 0, +0.125F); doRenderItem(robot.getStackInSlot(3)); GL11.glColor3f(1, 1, 1); GL11.glPopMatrix(); } if (robot.itemInUse != null) { GL11.glPushMatrix(); GL11.glRotatef(robot.itemAngle2, 0, 0, 1); if (robot.itemActive) { long newDate = new Date().getTime(); robot.itemActiveStage = (robot.itemActiveStage + (newDate - robot.lastUpdateTime) / 10) % 45; GL11.glRotatef(robot.itemActiveStage, 0, 0, 1); robot.lastUpdateTime = newDate; } GL11.glTranslatef(-0.4F, 0, 0); GL11.glRotatef(-45F + 180F, 0, 1, 0); GL11.glScalef(0.8F, 0.8F, 0.8F); ItemStack itemstack1 = robot.itemInUse; if (itemstack1.getItem().requiresMultipleRenderPasses()) { for (int k = 0; k < itemstack1.getItem().getRenderPasses(itemstack1.getItemDamage()); ++k) { RenderUtils.setGLColorFromInt(itemstack1.getItem().getColorFromItemStack(itemstack1, k)); this.renderManager.itemRenderer.renderItem(robot, itemstack1, k); } } else { RenderUtils.setGLColorFromInt(itemstack1.getItem().getColorFromItemStack(itemstack1, 0)); this.renderManager.itemRenderer.renderItem(robot, itemstack1, 0); } GL11.glColor3f(1, 1, 1); GL11.glPopMatrix(); } if (robot.laser.isVisible) { robot.laser.head.x = robot.posX; robot.laser.head.y = robot.posY; robot.laser.head.z = robot.posZ; RenderLaser.doRenderLaser(renderManager.renderEngine, robot.laser, EntityLaser.LASER_TEXTURES[1]); } if (robot.getTexture() != null) { renderManager.renderEngine.bindTexture(robot.getTexture()); float storagePercent = (float) robot.getBattery().getEnergyStored() / (float) robot.getBattery().getMaxEnergyStored(); if (robot.hurtTime > 0) { GL11.glColor3f(1.0f, 0.6f, 0.6f); GL11.glRotatef(robot.hurtTime * 0.01f, 0, 0, 1); } doRenderRobot(1F / 16F, renderManager.renderEngine, storagePercent, robot.isActive()); } for (ItemStack s : robot.getWearables()) { doRenderWearable(robot, renderManager.renderEngine, s); } GL11.glPopMatrix(); }
From source file:buildcraft.robotics.render.RenderRobot.java
License:Minecraft Mod Public
private void doRenderItem(ItemStack stack) { float renderScale = 0.5f; GL11.glPushMatrix();//w w w . java 2 s .c om GL11.glTranslatef(0, 0.28F, 0); GL11.glScalef(renderScale, renderScale, renderScale); dummyEntityItem.setEntityItemStack(stack); customRenderItem.doRender(dummyEntityItem, 0, 0, 0, 0, 0); GL11.glPopMatrix(); }
From source file:buildcraft.robotics.render.RenderRobot.java
License:Minecraft Mod Public
private void doRenderWearable(EntityRobot entity, TextureManager textureManager, ItemStack wearable) { if (wearable.getItem() instanceof IRobotOverlayItem) { ((IRobotOverlayItem) wearable.getItem()).renderRobotOverlay(wearable, textureManager); } else if (wearable.getItem() instanceof ItemArmor) { GL11.glPushMatrix();/*from www .j a va 2 s . co m*/ GL11.glScalef(1.0125F, 1.0125F, 1.0125F); GL11.glTranslatef(0.0f, -0.25f, 0.0f); GL11.glRotatef(180F, 0, 0, 1); int color = wearable.getItem().getColorFromItemStack(wearable, 0); if (color != 16777215) { GL11.glPushAttrib(GL11.GL_COLOR_BUFFER_BIT); GL11.glColor3ub((byte) (color >> 16), (byte) ((color >> 8) & 255), (byte) (color & 255)); } textureManager.bindTexture(RenderBiped.getArmorResource(entity, wearable, 0, null)); ModelBiped armorModel = ForgeHooksClient.getArmorModel(entity, wearable, 0, null); if (armorModel != null) { armorModel.render(entity, 0, 0, 0, -90f, 0, 1 / 16F); if (color != 16777215) { GL11.glPopAttrib(); } } else { GL11.glRotatef(-90.0f, 0.0f, 1.0f, 0.0f); helmetBox.render(1 / 16F); if (color != 16777215) { this.bindTexture(RenderBiped.getArmorResource(entity, wearable, 0, "overlay")); helmetBox.render(1 / 16F); GL11.glPopAttrib(); } } GL11.glPopMatrix(); } else if (wearable.getItem() instanceof ItemSkull) { doRenderSkull(wearable); } }
From source file:buildcraft.robotics.render.RenderRobot.java
License:Minecraft Mod Public
private void doRenderSkull(ItemStack wearable) { GL11.glPushMatrix();// w ww. ja v a2s . c o m GL11.glScalef(1.0125F, 1.0125F, 1.0125F); GameProfile gameProfile = null; if (wearable.hasTagCompound()) { NBTTagCompound nbt = wearable.getTagCompound(); if (nbt.hasKey("Name")) { gameProfile = gameProfileCache.get(nbt.getString("Name")); } else if (nbt.hasKey("SkullOwner", NBT.TAG_COMPOUND)) { gameProfile = NBTUtil.func_152459_a(nbt.getCompoundTag("SkullOwner")); nbt.setString("Name", gameProfile.getName()); gameProfileCache.put(gameProfile.getName(), gameProfile); } } TileEntitySkullRenderer.field_147536_b.func_152674_a(-0.5F, -0.25F, -0.5F, 1, -90.0F, wearable.getItemDamage(), gameProfile); if (gameProfile != null) { GL11.glTranslatef(0.0f, -0.25f, 0.0f); GL11.glRotatef(180F, 0, 0, 1); GL11.glRotatef(-90.0f, 0.0f, 1.0f, 0.0f); skullOverlayBox.render(1 / 16f); } GL11.glPopMatrix(); }
From source file:buildcraft.robotics.render.RobotStationItemRenderer.java
License:Minecraft Mod Public
private void renderPlugItem(RenderBlocks render, ItemStack item, float translateX, float translateY, float translateZ) { FakeBlock block = FakeBlock.INSTANCE; Tessellator tessellator = Tessellator.instance; IIcon textureID = BuildCraftTransport.instance.pipeIconProvider .getIcon(PipeIconProvider.TYPE.PipeRobotStation.ordinal()); // Structure pipe GL11.glTranslatef(translateX, translateY, translateZ + 0.25F); block.setBlockBounds(0.25F, 0.1875F, 0.25F, 0.75F, 0.25F, 0.75F); render.setRenderBoundsFromBlock(block); RenderUtils.drawBlockItem(render, tessellator, block, textureID); block.setBlockBounds(0.4325F, 0.25F, 0.4325F, 0.5675F, 0.4375F, 0.5675F); render.setRenderBoundsFromBlock(block); RenderUtils.drawBlockItem(render, tessellator, block, textureID); }
From source file:buildcraft.robotics.render.RobotStationItemRenderer.java
License:Minecraft Mod Public
@Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { switch (type) { case ENTITY:/* ww w. ja v a 2s . co m*/ GL11.glScalef(0.50F, 0.50F, 0.50F); renderPlugItem((RenderBlocks) data[0], item, -0.6F, 0f, -0.6F); break; case EQUIPPED: case EQUIPPED_FIRST_PERSON: GL11.glRotatef(70, 0, 0, 1F); GL11.glRotatef(-55, 1, 0, 0); GL11.glScalef(2F, 2F, 2F); GL11.glTranslatef(0, -0.6F, -0.4F); renderPlugItem((RenderBlocks) data[0], item, 0F, 0F, 0f); break; case INVENTORY: GL11.glScalef(1.1F, 1.1F, 1.1F); renderPlugItem((RenderBlocks) data[0], item, -0.3f, -0.35f, -0.7f); break; default: } }