buildcraft.transport.render.FacadeItemRenderer.java Source code

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Here is the source code for buildcraft.transport.render.FacadeItemRenderer.java

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/**
 * Copyright (c) 2011-2014, SpaceToad and the BuildCraft Team
 * http://www.mod-buildcraft.com
 *
 * BuildCraft is distributed under the terms of the Minecraft Mod Public
 * License 1.0, or MMPL. Please check the contents of the license located in
 * http://www.mod-buildcraft.com/MMPL-1.0.txt
 */
package buildcraft.transport.render;

import org.lwjgl.opengl.GL11;

import net.minecraft.block.Block;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;

import net.minecraftforge.client.IItemRenderer;

import buildcraft.BuildCraftTransport;
import buildcraft.core.CoreConstants;
import buildcraft.core.render.RenderUtils;
import buildcraft.transport.ItemFacade;
import buildcraft.transport.PipeIconProvider;

public class FacadeItemRenderer implements IItemRenderer {

    private long lastTime = 0L;

    private boolean renderState = false;

    private void renderFacadeItem(RenderBlocks render, ItemStack item, float translateX, float translateY,
            float translateZ) {
        if (lastTime < System.currentTimeMillis()) {
            renderState = !renderState;
            lastTime = System.currentTimeMillis() + 1000L;
        }

        Block block = null;
        int decodedMeta = 0;

        int type = ItemFacade.getType(item);
        Block[] blocks = ItemFacade.getBlocks(item);
        int[] metas = ItemFacade.getMetaValues(item);
        if (blocks == null || blocks.length == 0 || metas == null || metas.length != blocks.length) {
            return;
        }

        if (type == ItemFacade.TYPE_BASIC || (type == ItemFacade.TYPE_PHASED && renderState)) {
            block = blocks[0];
            decodedMeta = metas[0];
        } else if (type == ItemFacade.TYPE_PHASED && blocks.length >= 2) {
            block = blocks[1];
            decodedMeta = metas[1];
        }

        try {
            int color = item.getItem().getColorFromItemStack(new ItemStack(block, 1, decodedMeta), 0);
            RenderUtils.setGLColorFromInt(color);
        } catch (Throwable error) {
        }

        Tessellator tessellator = Tessellator.instance;

        if (block == null) {
            return;
        }

        if (tryGetBlockIcon(block, 0, decodedMeta) == null) {
            return;
        }

        // Render Facade
        GL11.glPushMatrix();

        // Enable glBlending for transparency
        if (block.getRenderBlockPass() > 0) {
            GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
            GL11.glEnable(GL11.GL_BLEND);
            OpenGlHelper.glBlendFunc(770, 771, 1, 0);
        }

        block.setBlockBounds(0F, 0F, 1F - 1F / 16F, 1F, 1F, 1F);
        render.setRenderBoundsFromBlock(block);
        GL11.glTranslatef(translateX, translateY, translateZ);
        tessellator.startDrawingQuads();
        tessellator.setNormal(0.0F, -1F, 0.0F);
        render.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 0, decodedMeta));
        tessellator.draw();
        tessellator.startDrawingQuads();
        tessellator.setNormal(0.0F, 1.0F, 0.0F);
        render.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 1, decodedMeta));
        tessellator.draw();
        tessellator.startDrawingQuads();
        tessellator.setNormal(0.0F, 0.0F, -1F);
        render.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 2, decodedMeta));
        tessellator.draw();
        tessellator.startDrawingQuads();
        tessellator.setNormal(0.0F, 0.0F, 1.0F);
        render.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 3, decodedMeta));
        tessellator.draw();
        tessellator.startDrawingQuads();
        tessellator.setNormal(-1F, 0.0F, 0.0F);
        render.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 4, decodedMeta));
        tessellator.draw();
        tessellator.startDrawingQuads();
        tessellator.setNormal(1.0F, 0.0F, 0.0F);
        render.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, tryGetBlockIcon(block, 5, decodedMeta));
        tessellator.draw();
        block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);

        // Disable blending
        if (block.getRenderBlockPass() > 0) {
            GL11.glDisable(GL11.GL_BLEND);
        }

        GL11.glPopMatrix();

        // Render StructurePipe
        block = BuildCraftTransport.genericPipeBlock;
        IIcon textureID = BuildCraftTransport.instance.pipeIconProvider
                .getIcon(PipeIconProvider.TYPE.PipeStructureCobblestone.ordinal()); // Structure pipe

        block.setBlockBounds(CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MIN_POS, CoreConstants.PIPE_MIN_POS,
                CoreConstants.PIPE_MAX_POS, CoreConstants.PIPE_MAX_POS, CoreConstants.PIPE_MAX_POS - 1F / 16F);
        block.setBlockBoundsForItemRender();
        render.setRenderBoundsFromBlock(block);
        GL11.glTranslatef(translateX, translateY, translateZ + 0.25F);

        tessellator.startDrawingQuads();
        tessellator.setNormal(0.0F, -0F, 0.0F);
        render.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, textureID);
        tessellator.draw();
        tessellator.startDrawingQuads();
        tessellator.setNormal(0.0F, 1.0F, 0.0F);
        render.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, textureID);
        tessellator.draw();
        tessellator.startDrawingQuads();
        tessellator.setNormal(0.0F, 0.0F, -1F);
        render.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, textureID);
        tessellator.draw();
        tessellator.startDrawingQuads();
        tessellator.setNormal(0.0F, 0.0F, 1.0F);
        render.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, textureID);
        tessellator.draw();
        tessellator.startDrawingQuads();
        tessellator.setNormal(-1F, 0.0F, 0.0F);
        render.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, textureID);
        tessellator.draw();
        tessellator.startDrawingQuads();
        tessellator.setNormal(1.0F, 0.0F, 0.0F);
        render.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, textureID);
        tessellator.draw();
        GL11.glTranslatef(0.5F, 0.5F, 0.5F);
        block.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
    }

    private IIcon tryGetBlockIcon(Block block, int side, int decodedMeta) {
        try {
            return block.getIcon(side, decodedMeta);
        } catch (Throwable t) {
            try {
                return block.getBlockTextureFromSide(side);
            } catch (Throwable t2) {
                return Blocks.cobblestone.getIcon(0, 0);
            }
        }
    }

    @Override
    public boolean handleRenderType(ItemStack item, ItemRenderType type) {
        switch (type) {
        case ENTITY:
            return true;
        case EQUIPPED:
            return true;
        case EQUIPPED_FIRST_PERSON:
            return true;
        case INVENTORY:
            return true;
        default:
            return false;
        }
    }

    @Override
    public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
        return true;
    }

    @Override
    public void renderItem(ItemRenderType type, ItemStack item, Object... data) {

        switch (type) {
        case ENTITY:
            GL11.glScalef(0.50F, 0.50F, 0.50F);
            renderFacadeItem((RenderBlocks) data[0], item, -0.6F, 0f, -0.6F);
            break;
        case EQUIPPED:
        case EQUIPPED_FIRST_PERSON:
            renderFacadeItem((RenderBlocks) data[0], item, 0F, 0F, 0f);
            break;
        case INVENTORY:
            GL11.glScalef(1.1F, 1.1F, 1.1F);
            renderFacadeItem((RenderBlocks) data[0], item, -0.3f, -0.35f, -0.7f);
            break;
        default:
        }
    }
}