List of usage examples for com.badlogic.gdx ApplicationAdapter subclass-usage
From source file com.torrosoft.sopistan.SopistanMain.java
/** * Main entry. * @author storro */ public class SopistanMain extends ApplicationAdapter { OrthographicCamera cam;
From source file com.trgk.touchwave.TouchWave.java
public class TouchWave extends ApplicationAdapter { com.trgk.touchwave.tgengine.TGSceneManager sceneManager; public TouchWave() { sceneManager = new TGSceneManager(); }
From source file com.tussle.main.BallBounceDemoMain.java
public class BallBounceDemoMain extends ApplicationAdapter { TussleEngine engine; Entity ball0; Entity cage; public BallBounceDemoMain(Controller[] ctrl) {
From source file com.tussle.main.LibgdxTussleMain.java
public class LibgdxTussleMain extends ApplicationAdapter { TussleEngine engine; public LibgdxTussleMain(Controller[] ctrl) { super(); }
From source file com.uwsoft.editor.gdx.Overlap2D.java
public class Overlap2D extends ApplicationAdapter { public Screen currentScreen; public TextureManager textureManager;
From source file com.uwsoft.editor.Overlap2D.java
public class Overlap2D extends ApplicationAdapter implements Proxy { private static final String TAG = Overlap2D.class.getCanonicalName(); public static final String NAME = TAG; private static final String EVENT_PREFIX = "com.uwsoft.editor.Overlap2D"; public static final String PAUSE = EVENT_PREFIX + ".PAUSE"; public static final String RESUME = EVENT_PREFIX + ".RESUME";
From source file com.uwsoft.editor.splash.SplashScreen.java
/** * Created by azakhary on 5/15/2015. */ public class SplashScreen extends ApplicationAdapter { private Stage stage;
From source file com.zippynk.tritone.TritoneApp.java
public class TritoneApp extends ApplicationAdapter implements InputProcessor { private Camera camera; private Viewport viewport; private SpriteBatch batch; private Texture playIMG; private Texture pauseIMG;
From source file de.gebatzens.meteva.GScout.java
public class GScout extends ApplicationAdapter implements InputProcessor, GestureListener { public static SpriteBatch batch; Texture img; public static TextureAtlas atlas; public static HashMap<String, AtlasRegion> map = new HashMap<String, AtlasRegion>();
From source file de.longri.cachebox3.CacheboxMain.java
public class CacheboxMain extends ApplicationAdapter { static { Map.NEW_GESTURES = true; }