Example usage for com.badlogic.gdx ApplicationAdapter subclass-usage

List of usage examples for com.badlogic.gdx ApplicationAdapter subclass-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx ApplicationAdapter subclass-usage.

Usage

From source file com.torrosoft.sopistan.SopistanMain.java

/**
 * Main entry.
 * @author storro
 */
public class SopistanMain extends ApplicationAdapter {
    OrthographicCamera cam;

From source file com.trgk.touchwave.TouchWave.java

public class TouchWave extends ApplicationAdapter {
    com.trgk.touchwave.tgengine.TGSceneManager sceneManager;

    public TouchWave() {
        sceneManager = new TGSceneManager();
    }

From source file com.tussle.main.BallBounceDemoMain.java

public class BallBounceDemoMain extends ApplicationAdapter {
    TussleEngine engine;
    Entity ball0;
    Entity cage;

    public BallBounceDemoMain(Controller[] ctrl) {

From source file com.tussle.main.LibgdxTussleMain.java

public class LibgdxTussleMain extends ApplicationAdapter {
    TussleEngine engine;

    public LibgdxTussleMain(Controller[] ctrl) {
        super();
    }

From source file com.uwsoft.editor.gdx.Overlap2D.java

public class Overlap2D extends ApplicationAdapter {

    public Screen currentScreen;

    public TextureManager textureManager;

From source file com.uwsoft.editor.Overlap2D.java

public class Overlap2D extends ApplicationAdapter implements Proxy {
    private static final String TAG = Overlap2D.class.getCanonicalName();
    public static final String NAME = TAG;
    private static final String EVENT_PREFIX = "com.uwsoft.editor.Overlap2D";
    public static final String PAUSE = EVENT_PREFIX + ".PAUSE";
    public static final String RESUME = EVENT_PREFIX + ".RESUME";

From source file com.uwsoft.editor.splash.SplashScreen.java

/**
 * Created by azakhary on 5/15/2015.
 */
public class SplashScreen extends ApplicationAdapter {

    private Stage stage;

From source file com.zippynk.tritone.TritoneApp.java

public class TritoneApp extends ApplicationAdapter implements InputProcessor {
    private Camera camera;
    private Viewport viewport;
    private SpriteBatch batch;
    private Texture playIMG;
    private Texture pauseIMG;

From source file de.gebatzens.meteva.GScout.java

public class GScout extends ApplicationAdapter implements InputProcessor, GestureListener {

    public static SpriteBatch batch;
    Texture img;
    public static TextureAtlas atlas;
    public static HashMap<String, AtlasRegion> map = new HashMap<String, AtlasRegion>();

From source file de.longri.cachebox3.CacheboxMain.java

public class CacheboxMain extends ApplicationAdapter {

    static {
        Map.NEW_GESTURES = true;
    }