List of usage examples for com.badlogic.gdx ApplicationAdapter subclass-usage
From source file scenes.TutorialMatchScreen.java
/** * * @author <a href="mailto:d.vangils@student.fontys.nl">Dennis van Gils</a> */ public class TutorialMatchScreen extends ApplicationAdapter {
From source file spinetests.com.esotericsoftware.spine.Box2DExample.java
public class Box2DExample extends ApplicationAdapter { SpriteBatch batch; ShapeRenderer renderer; SkeletonRenderer skeletonRenderer = new SkeletonRenderer(); TextureAtlas atlas;
From source file squidpony.gdx.examples.BasicDemo.java
public class BasicDemo extends ApplicationAdapter { SpriteBatch batch; private RNG rng; private SquidLayers display; private DungeonGenerator dungeonGen;
From source file ta.firegreen.creation.creator.java
public final class creator extends ApplicationAdapter { SpriteBatch batch; final public Dimension desktopDimension = Toolkit.getDefaultToolkit().getScreenSize(); Texture img; ConfigurationFrame configF; ShapeRenderer shape;
From source file test.spine.Box2DExample.java
public class Box2DExample extends ApplicationAdapter { SpriteBatch batch; ShapeRenderer renderer; SkeletonRenderer skeletonRenderer = new SkeletonRenderer(); TextureAtlas atlas;
From source file test.spine.MixTest2.java
public class MixTest2 extends ApplicationAdapter { SpriteBatch batch; float time; Array<Event> events = new Array(); SkeletonRenderer renderer;
From source file uk.josephmansfield.interplanar.Interplanar.java
public class Interplanar extends ApplicationAdapter { private PlatformerInputProcessor inputProcessor; private World physicsWorld; private Engine entityEngine; private Renderer renderer;
From source file us.notsoserio.ninja.NinjaGame.java
public class NinjaGame extends ApplicationAdapter { public static float ZoomFactor = 1280f / 50f;//todo factor out of code GameInstance gameInstance;
From source file us.thirdmillenium.strategicassaultsimulator.StrategicAssaultSimulator.java
public class StrategicAssaultSimulator extends ApplicationAdapter { private Environment MyEnvironment; private Random random; @Override public void create() {
From source file Utils.XboxAdapter.java
/** * * @author Dalliny */ public class XboxAdapter extends ApplicationAdapter implements ControllerListener { SpriteBatch batch;