com.trgk.touchwave.TouchWave.java Source code

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Here is the source code for com.trgk.touchwave.TouchWave.java

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/*
 * Copyright 2015 Hyun Woo Park
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or (at
 * your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 * As a special exception, the copyright holders of this library give you
 * permission to link this library with independent modules to produce an
 * executable, regardless of the license terms of these independent
 * modules, and to copy and distribute the resulting executable under
 * terms of your choice, provided that you also meet, for each linked
 * independent module, the terms and conditions of the license of that
 * module. An independent module is a module which is not derived from or
 * based on this library. If you modify this library, you may extend this
 * exception to your version of the library, but you are not obliged to
 * do so. If you do not wish to do so, delete this exception statement
 * from your version.
 */

package com.trgk.touchwave;

import com.badlogic.gdx.ApplicationAdapter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.assets.AssetManager;
import com.badlogic.gdx.graphics.Texture;
import com.trgk.touchwave.menuscene.MenuScene;
import com.trgk.touchwave.tgengine.TGResources;
import com.trgk.touchwave.tgengine.TGScene;
import com.trgk.touchwave.tgengine.TGSceneManager;
import com.trgk.touchwave.tgengine.TransitScene;
import com.trgk.touchwave.utils.MessageBox;

public class TouchWave extends ApplicationAdapter {
    com.trgk.touchwave.tgengine.TGSceneManager sceneManager;

    public TouchWave() {
        sceneManager = new TGSceneManager();
    }

    ////////

    @Override
    public void create() {
        TGResources.getInstance().init(new AssetManager());
        GameLogger.getInstance(); // Init game log
        sceneManager.setCurrentScene(new TransitScene(null, new MenuScene(), 0.2f));
    }

    @Override
    public void resize(int w, int h) {
        TGScene scene = sceneManager.getCurrentScene();
        scene.resize(w, h);
    }

    @Override
    public void resume() {
        super.resume();
    }

    @Override
    public void pause() {
        GameLogger.getInstance().saveGameLog();
        super.pause();
    }

    @Override
    public void dispose() {
        super.dispose();
        TGResources.getInstance().dispose();
    }

    @Override
    public void render() {
        if (!sceneManager.render())
            Gdx.app.exit();
    }
}