Example usage for com.badlogic.gdx ApplicationAdapter subclass-usage

List of usage examples for com.badlogic.gdx ApplicationAdapter subclass-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx ApplicationAdapter subclass-usage.

Usage

From source file com.esotericsoftware.spine.SimpleTest2.java

public class SimpleTest2 extends ApplicationAdapter {
    OrthographicCamera camera;
    SpriteBatch batch;
    SkeletonRenderer renderer;
    SkeletonRendererDebug debugRenderer;

From source file com.esotericsoftware.spine.SimpleTest3.java

public class SimpleTest3 extends ApplicationAdapter {
    OrthographicCamera camera;
    PolygonSpriteBatch batch;
    SkeletonRenderer renderer;
    SkeletonRendererDebug debugRenderer;

From source file com.esotericsoftware.spine.SkeletonViewer.java

public class SkeletonViewer extends ApplicationAdapter {
    static final float checkModifiedInterval = 0.250f;
    static final float reloadDelay = 1;

    UI ui;

From source file com.esotericsoftware.spine.superspineboy.SuperSpineboy.java

/** The controller class for the game. It knows about both the model and view and provides a way for the view to know about events
 * that occur in the model. */
class SuperSpineboy extends ApplicationAdapter {
    static Vector2 temp = new Vector2();

    View view;

From source file com.example.runfirst.SimpleTest1.java

public class SimpleTest1 extends ApplicationAdapter {
    OrthographicCamera camera;
    SpriteBatch batch;
    SkeletonRenderer renderer;
    SkeletonRendererDebug debugRenderer;

From source file com.felix.game.ViewportTest1.java

/** Cycles viewports while rendering a stage with a root Table for the layout. */
public class ViewportTest1 extends ApplicationAdapter {
    Array<Viewport> viewports;
    Array<String> names;
    Stage stage;
    Label label;

From source file com.github.mkjensen.breakall.Breakall.java

public class Breakall extends ApplicationAdapter {

    private static final Logger LOG = Logger.getLogger(Breakall.class);
    private World world;
    private Stage stage;
    private DebugRenderer debugRenderer;

From source file com.github.squidpony.SquidBasicDemo.java

/**
 * The main class of the game, constructed once in each of the platform-specific Launcher classes. Doesn't use any
 * platform-specific code.
 */
// If this is an example project in gdx-setup, then squidlib-util and the squidlib (the display module) are always
// dependencies. If you didn't change those dependencies, this class should run out of the box.

From source file com.github.ykrasik.jaci.cli.libgdx.LibGdxCliExample.java

/**
 * @author Yevgeny Krasik
 */
public class LibGdxCliExample extends ApplicationAdapter {
    private Stage stage;

From source file com.github.ykrasik.jerminal.libgdx.JerminalLibGdxExample.java

/**
 * @author Yevgeny Krasik
 */
public class JerminalLibGdxExample extends ApplicationAdapter {
    private Stage stage;