List of usage examples for com.badlogic.gdx ApplicationAdapter subclass-usage
From source file MyGdxGame.java
/** Super Mario Brothers like very basic platformer, using a tile map build via <a href="http://www.mapeditor.org/">Tiled</a> and a * tileset and sprites by <a href="http://www.vickiwenderlich.com/">Vicky Wenderlich</a></p> * * Shows simple platformer collision detection as well as on-the-fly map modifications through destructable blocks! * @author mzechner */ public class MyGdxGame extends ApplicationAdapter {
From source file at.juggle.games.counting.CountingGame.java
public class CountingGame extends ApplicationAdapter { private SpriteBatch batch; private AssetManager assMan; private ScreenManager screenManager; private SoundManager soundManager; private SpeechInterface speechInterface;
From source file aurelienribon.texturepackergui.Canvas.java
public class Canvas extends ApplicationAdapter { private final List<Sprite> sprites = new ArrayList<Sprite>(); private SpriteBatch batch; private OrthographicCamera camera; private BitmapFont font; private InputMultiplexer inputMultiplexer;
From source file cmnworks.com.angrybee.AngryBee.java
public class AngryBee extends ApplicationAdapter { public Display Display = new Display(); public Game Game = new Game(); public Sound Sound = new Sound(); public Music Music = new Music(); public Notify Notify = new Notify();
From source file com.anathema_roguelike.main.Game.java
public class Game extends ApplicationAdapter { private State state; private EventBus eventBus; private UserInterface ui; private Display display;
From source file com.badlogic.gdx.cdi.example.SimpleRoom.java
public class SimpleRoom extends ApplicationAdapter { @Override public void create() { }
From source file com.canyinghao.canopengl.demo.SpineBoy.java
public class SpineBoy extends ApplicationAdapter {
OrthographicCamera camera;
SpriteBatch batch;
SkeletonRenderer renderer;
SkeletonRendererDebug debugRenderer;
From source file com.esotericsoftware.spine.Box2DExample.java
public class Box2DExample extends ApplicationAdapter {
SpriteBatch batch;
ShapeRenderer renderer;
SkeletonRenderer skeletonRenderer;
TextureAtlas atlas;
From source file com.esotericsoftware.spine.Sandbox.java
/** * Sandbox for comparing values when porting to other * runtimes. */ public class Sandbox extends ApplicationAdapter { static final String ATLAS = "../../examples/tank/export/tank.atlas";
From source file com.esotericsoftware.spine.SimpleTest1.java
public class SimpleTest1 extends ApplicationAdapter {
OrthographicCamera camera;
SpriteBatch batch;
SkeletonRenderer renderer;
SkeletonRendererDebug debugRenderer;