Example usage for com.badlogic.gdx ApplicationAdapter subclass-usage

List of usage examples for com.badlogic.gdx ApplicationAdapter subclass-usage

Introduction

In this page you can find the example usage for com.badlogic.gdx ApplicationAdapter subclass-usage.

Usage

From source file MyGdxGame.java

/** Super Mario Brothers like very basic platformer, using a tile map build via <a href="http://www.mapeditor.org/">Tiled</a> and a
 * tileset and sprites by <a href="http://www.vickiwenderlich.com/">Vicky Wenderlich</a></p>
 *
 * Shows simple platformer collision detection as well as on-the-fly map modifications through destructable blocks!
 * @author mzechner */
public class MyGdxGame extends ApplicationAdapter {

From source file at.juggle.games.counting.CountingGame.java

public class CountingGame extends ApplicationAdapter {
    private SpriteBatch batch;
    private AssetManager assMan;
    private ScreenManager screenManager;
    private SoundManager soundManager;
    private SpeechInterface speechInterface;

From source file aurelienribon.texturepackergui.Canvas.java

public class Canvas extends ApplicationAdapter {
    private final List<Sprite> sprites = new ArrayList<Sprite>();
    private SpriteBatch batch;
    private OrthographicCamera camera;
    private BitmapFont font;
    private InputMultiplexer inputMultiplexer;

From source file cmnworks.com.angrybee.AngryBee.java

public class AngryBee extends ApplicationAdapter {
    public Display Display = new Display();
    public Game Game = new Game();
    public Sound Sound = new Sound();
    public Music Music = new Music();
    public Notify Notify = new Notify();

From source file com.anathema_roguelike.main.Game.java

public class Game extends ApplicationAdapter {

    private State state;
    private EventBus eventBus;
    private UserInterface ui;
    private Display display;

From source file com.badlogic.gdx.cdi.example.SimpleRoom.java

public class SimpleRoom extends ApplicationAdapter {

    @Override
    public void create() {
    }

From source file com.canyinghao.canopengl.demo.SpineBoy.java

public class SpineBoy extends ApplicationAdapter {
    OrthographicCamera camera;
    SpriteBatch batch;
    SkeletonRenderer renderer;
    SkeletonRendererDebug debugRenderer;

From source file com.esotericsoftware.spine.Box2DExample.java

public class Box2DExample extends ApplicationAdapter {
    SpriteBatch batch;
    ShapeRenderer renderer;
    SkeletonRenderer skeletonRenderer;

    TextureAtlas atlas;

From source file com.esotericsoftware.spine.Sandbox.java

/**
 * Sandbox for comparing values when porting to other
 * runtimes.
 */
public class Sandbox extends ApplicationAdapter {
    static final String ATLAS = "../../examples/tank/export/tank.atlas";

From source file com.esotericsoftware.spine.SimpleTest1.java

public class SimpleTest1 extends ApplicationAdapter {
    OrthographicCamera camera;
    SpriteBatch batch;
    SkeletonRenderer renderer;
    SkeletonRendererDebug debugRenderer;