List of usage examples for org.lwjgl.opengl GL11 glScalef
public static native void glScalef(@NativeType("GLfloat") float x, @NativeType("GLfloat") float y, @NativeType("GLfloat") float z);
From source file:de.sanandrew.mods.claysoldiers.client.render.entity.projectile.RenderBlockProjectile.java
License:Creative Commons License
@Override public void doRender(Entity entity, double x, double y, double z, float yaw, float partTicks) { int blockX = MathHelper.floor_double(entity.posX); int blockY = MathHelper.floor_double(entity.posY); int blockZ = MathHelper.floor_double(entity.posZ); GL11.glPushMatrix();/*from w ww . java 2 s.co m*/ GL11.glTranslatef((float) x, (float) y, (float) z); GL11.glScalef(0.1F, 0.1F, 0.1F); this.bindEntityTexture(entity); GL11.glDisable(GL11.GL_LIGHTING); this.p_renderBlocks.setRenderBoundsFromBlock(this.p_block); this.p_renderBlocks.renderBlockSandFalling(this.p_block, entity.worldObj, blockX, blockY, blockZ, 0); GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); }
From source file:de.sanandrew.mods.claysoldiers.client.render.entity.RenderClayMan.java
License:Creative Commons License
@Override protected void renderLivingAt(EntityLivingBase entityLivingBase, double x, double y, double z) { super.renderLivingAt(entityLivingBase, x, y, z); GL11.glScalef(0.2F, 0.2F, 0.2F); ClaySoldiersMod.EVENT_BUS//from ww w . j a v a 2 s. co m .post(new SoldierRenderEvent.RenderLivingEvent((EntityClayMan) entityLivingBase, this, x, y, z)); }
From source file:de.sanandrew.mods.claysoldiers.client.render.item.ItemRendererClayNexus.java
License:Creative Commons License
private void renderNexus(float x, float y, float z) { GL11.glPushMatrix();//from ww w . j ava2s .co m GL11.glTranslatef(x, y + 1.57F + 0.125F, z); GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(1.1875F, 1.1875F, 1.1875F); Minecraft.getMinecraft().getTextureManager().bindTexture(Textures.NEXUS_TEXTURE); this.modelClayNexus.renderTileEntity(); Minecraft.getMinecraft().getTextureManager().bindTexture(Textures.NEXUS_GLOWING); GL11.glEnable(GL11.GL_BLEND); OpenGlHelper.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO); this.modelClayNexus.renderTileEntityGlowmap(); GL11.glDisable(GL11.GL_BLEND); GL11.glPopMatrix(); }
From source file:de.sanandrew.mods.claysoldiers.client.render.tileentity.RenderClayNexus.java
License:Creative Commons License
private static void renderSoldierItem(TileEntityClayNexus nexus, ItemStack stack, float partTicks) { float[] colors = new float[] { 1.0F, 1.0F, 1.0F }; float itmAngle = nexus.prevSpinAngle + (nexus.spinAngle - nexus.prevSpinAngle) * partTicks - 45.0F; RGBAValues rgba = SAPUtils.getRgbaFromColorInt(ItemClayManDoll.getTeam(stack).getIconColor()); colors[0] = rgba.getRed() / 255.0F;/*from ww w.ja v a 2s. co m*/ colors[1] = rgba.getGreen() / 255.0F; colors[2] = rgba.getBlue() / 255.0F; GL11.glPushMatrix(); GL11.glTranslatef(0.0F, 1.225F, 0.0F); GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F); GL11.glScalef(0.25F, 0.25F, 0.25F); GL11.glRotatef(itmAngle, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(-0.5F, 0.0F, 0.0F); GL11.glColor3f(colors[0], colors[1], colors[2]); ItemRenderHelper.renderItemIn3D(stack); GL11.glColor3f(1.0F, 1.0F, 1.0F); GL11.glPopMatrix(); }
From source file:de.sanandrew.mods.claysoldiers.client.render.tileentity.RenderClayNexus.java
License:Creative Commons License
private static void renderThrowableItem(TileEntityClayNexus nexus, ItemStack stack, float partTicks) { float itmAngle = nexus.prevSpinAngle + (nexus.spinAngle - nexus.prevSpinAngle) * partTicks - 45.0F; ASoldierUpgrade upg = SoldierUpgrades.getUpgrade(stack); IThrowableUpgrade throwableUpg = upg instanceof IThrowableUpgrade ? (IThrowableUpgrade) upg : null; if (throwableUpg == null) { return;/*from w w w . ja va2 s . c om*/ } GL11.glPushMatrix(); GL11.glTranslatef(0.0F, 0.875F, 0.0F); GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F); GL11.glScalef(0.25F, 0.25F, 0.25F); GL11.glRotatef(-itmAngle, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(-0.5F, 0.0F, 0.0F); GL11.glColor3f(1.0F, 1.0F, 1.0F); throwableUpg.renderNexusThrowable(nexus, partTicks); GL11.glColor3f(1.0F, 1.0F, 1.0F); GL11.glPopMatrix(); }
From source file:de.sanandrew.mods.particledeco.client.render.block.RenderParticleBox.java
License:Creative Commons License
@Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { Tessellator tessellator = Tessellator.instance; block.setBlockBoundsForItemRender(); renderer.setRenderBoundsFromBlock(block); GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); GL11.glScalef(1.5F, 1.0F, 1.5F); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); GL11.glScalef(1.0F, 1.5F, 1.0F);//from w w w .j a v a 2 s .co m tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, -1.0F, 0.0F); renderer.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 0, 1)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 1.0F, 0.0F); renderer.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 1, 1)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, -1.0F); renderer.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 2, 1)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, 1.0F); renderer.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 3, 1)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(-1.0F, 0.0F, 0.0F); renderer.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 4, 1)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(1.0F, 0.0F, 0.0F); renderer.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 5, 1)); tessellator.draw(); GL11.glTranslatef(0.5F, 0.5F, 0.5F); }
From source file:de.sanandrew.mods.turretmod.client.render.entity.RenderTurretArrow.java
License:Creative Commons License
public void doRender(EntityArrow arrow, double x, double y, double z, float yaw, float partTicks) { this.bindEntityTexture(arrow); GL11.glPushMatrix();/* www. jav a 2 s. c o m*/ GL11.glTranslatef((float) x, (float) y, (float) z); GL11.glRotatef(arrow.prevRotationYaw + (arrow.rotationYaw - arrow.prevRotationYaw) * partTicks - 90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(arrow.prevRotationPitch + (arrow.rotationPitch - arrow.prevRotationPitch) * partTicks, 0.0F, 0.0F, 1.0F); Tessellator tessellator = Tessellator.instance; GL11.glEnable(GL12.GL_RESCALE_NORMAL); float shake = arrow.arrowShake - partTicks; if (shake > 0.0F) { float shakeVal = -MathHelper.sin(shake * 3.0F) * shake; GL11.glRotatef(shakeVal, 0.0F, 0.0F, 1.0F); } float scale = 0.03625F; GL11.glRotatef(45.0F, 1.0F, 0.0F, 0.0F); GL11.glScalef(scale, scale, scale); GL11.glTranslatef(4.0F, 0.0F, 0.0F); GL11.glNormal3f(scale, 0.0F, 0.0F); tessellator.startDrawingQuads(); tessellator.addVertexWithUV(-7.0D, -2.0D, -2.0D, 0.0F, 0.15625F); tessellator.addVertexWithUV(-7.0D, -2.0D, 2.0D, 0.15625F, 0.15625F); tessellator.addVertexWithUV(-7.0D, 2.0D, 2.0D, 0.15625F, 0.3125F); tessellator.addVertexWithUV(-7.0D, 2.0D, -2.0D, 0.0F, 0.3125F); tessellator.draw(); GL11.glNormal3f(-scale, 0.0F, 0.0F); tessellator.startDrawingQuads(); tessellator.addVertexWithUV(-7.0D, 2.0D, -2.0D, 0.0F, 0.15625F); tessellator.addVertexWithUV(-7.0D, 2.0D, 2.0D, 0.15625F, 0.15625F); tessellator.addVertexWithUV(-7.0D, -2.0D, 2.0D, 0.15625F, 0.3125F); tessellator.addVertexWithUV(-7.0D, -2.0D, -2.0D, 0.0F, 0.3125F); tessellator.draw(); for (int i = 0; i < 4; ++i) { GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F); GL11.glNormal3f(0.0F, 0.0F, scale); tessellator.startDrawingQuads(); tessellator.addVertexWithUV(-8.0D, -2.0D, 0.0D, 0.0F, 0.0F); tessellator.addVertexWithUV(8.0D, -2.0D, 0.0D, 0.5F, 0.0F); tessellator.addVertexWithUV(8.0D, 2.0D, 0.0D, 0.5F, 0.15625F); tessellator.addVertexWithUV(-8.0D, 2.0D, 0.0D, 0.0F, 0.15625F); tessellator.draw(); } GL11.glDisable(GL12.GL_RESCALE_NORMAL); GL11.glPopMatrix(); }
From source file:de.sanandrew.mods.turretmod.client.render.tileentity.RenderItemTransmitter.java
License:Creative Commons License
private static void renderTooltipText(FontRenderer fontRenderer, TileEntityItemTransmitter te, int color, float alpha) { GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(-0.5F, 0.0F, 0.0F); GL11.glScalef(0.01F, 0.01F, 0.01F); GL11.glTranslatef(8.0F, 8.0F, -1.0F); int max = 0xE0; int alphaInt = Math.min(Math.max(0x04, MathHelper.ceiling_float_int(max * alpha)), max); ItemStack stack = te.getRequestItem(); Turret turret = te.getRequestingTurret(); String s;//from w w w .j a v a 2 s . c o m s = SAPUtils.translatePostFormat("Requesting: %s", te.getRequest().name()); fontRenderer.drawString(s, 0, te.getRequest() == Request.NONE ? 18 : 0, color | (alphaInt << 24)); if (te.getRequest() != Request.NONE && turret != null && stack != null) { s = SAPUtils.translatePostFormat("Item: %s x%d", stack.getDisplayName(), stack.stackSize); fontRenderer.drawString(s, 0, 9, color | (alphaInt << 24)); s = SAPUtils.translatePostFormat("Turret: %s", turret.getTurretName()); fontRenderer.drawString(s, 0, 18, color | (alphaInt << 24)); s = SAPUtils.translatePostFormat(" @ x:%.0f y:%.0f z:%.0f", turret.getEntity().posX, turret.getEntity().posY, turret.getEntity().posZ); fontRenderer.drawString(s, 0, 27, color | (alphaInt << 24)); s = SAPUtils.translatePostFormat("Expiration time: %d", te.requestTimeout); fontRenderer.drawString(s, 0, 36, color | (alphaInt << 24)); } }
From source file:de.sanandrew.mods.varietychests.client.renderer.TileEntityCustomChestRenderer.java
License:Creative Commons License
public void renderChestAt(TileEntityCustomChest chest, double x, double y, double z, float partTicks, int pass) { int meta;//from www . j a va 2 s . c om if (!chest.hasWorldObj()) { meta = 0; } else { Block block = chest.getBlockType(); meta = chest.getBlockMetadata(); if (block instanceof BlockCustomChest && meta == 0) { try { ((BlockCustomChest) block).func_149954_e(chest.getWorldObj(), chest.xCoord, chest.yCoord, chest.zCoord); } catch (ClassCastException e) { FMLLog.severe("Attempted to render a chest at %d, %d, %d that was not a chest", chest.xCoord, chest.yCoord, chest.zCoord); } meta = chest.getBlockMetadata(); } chest.checkForAdjacentChests(); } if (chest.adjacentChestZNeg == null && chest.adjacentChestXNeg == null) { ModelChest modelchest; if (chest.adjacentChestXPos == null && chest.adjacentChestZPos == null) { modelchest = this.modelSingleChest; if (pass == 0) { this.bindTexture(chest.getChestType().textureSng); } else { if (chest.blockType == VarietyChests.customGlowingChest) { this.bindTexture(Textures.CHEST_GLOWMAP_SNG); } else if (chest.blockType == VarietyChests.customTrapChest) { this.bindTexture(Textures.CHEST_TRAPMAP_SNG); } } } else { modelchest = this.modelDoubleChest; if (pass == 0) { this.bindTexture(chest.getChestType().textureDbl); } else { if (chest.blockType == VarietyChests.customGlowingChest) { this.bindTexture(Textures.CHEST_GLOWMAP_DBL); } else if (chest.blockType == VarietyChests.customTrapChest) { this.bindTexture(Textures.CHEST_TRAPMAP_DBL); } } } GL11.glPushMatrix(); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glTranslatef((float) x, (float) y + 1.0F, (float) z + 1.0F); GL11.glScalef(1.0F, -1.0F, -1.0F); GL11.glTranslatef(0.5F, 0.5F, 0.5F); short short1 = 0; if (meta == 2) { short1 = 180; } if (meta == 3) { short1 = 0; } if (meta == 4) { short1 = 90; } if (meta == 5) { short1 = -90; } if (meta == 2 && chest.adjacentChestXPos != null) { GL11.glTranslatef(1.0F, 0.0F, 0.0F); } if (meta == 5 && chest.adjacentChestZPos != null) { GL11.glTranslatef(0.0F, 0.0F, -1.0F); } GL11.glRotatef((float) short1, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); float f1 = chest.prevLidAngle + (chest.lidAngle - chest.prevLidAngle) * partTicks; float f2; if (chest.adjacentChestZNeg != null) { f2 = chest.adjacentChestZNeg.prevLidAngle + (chest.adjacentChestZNeg.lidAngle - chest.adjacentChestZNeg.prevLidAngle) * partTicks; if (f2 > f1) { f1 = f2; } } if (chest.adjacentChestXNeg != null) { f2 = chest.adjacentChestXNeg.prevLidAngle + (chest.adjacentChestXNeg.lidAngle - chest.adjacentChestXNeg.prevLidAngle) * partTicks; if (f2 > f1) { f1 = f2; } } f1 = 1.0F - f1; f1 = 1.0F - f1 * f1 * f1; modelchest.chestLid.rotateAngleX = -(f1 * (float) Math.PI / 2.0F); if (pass == 1) { GL11.glEnable(GL11.GL_BLEND); OpenGlHelper.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA, GL11.GL_ONE, GL11.GL_ZERO); modelchest.renderAll(); GL11.glDisable(GL11.GL_BLEND); } else { modelchest.renderAll(); } GL11.glDisable(GL12.GL_RESCALE_NORMAL); GL11.glPopMatrix(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); } }
From source file:de.sanandrew.mods.varietychests.client.TileEntityCustomChestRenderer.java
License:Creative Commons License
public void renderTileEntityAt(TileEntityCustomChest chest, double x, double y, double z, float partTicks) { int meta;/* ww w. j a v a 2s . co m*/ if (!chest.hasWorldObj()) { meta = 0; } else { Block block = chest.getBlockType(); meta = chest.getBlockMetadata(); if (block instanceof BlockCustomChest && meta == 0) { try { ((BlockCustomChest) block).func_149954_e(chest.getWorldObj(), chest.xCoord, chest.yCoord, chest.zCoord); } catch (ClassCastException e) { FMLLog.severe("Attempted to render a chest at %d, %d, %d that was not a chest", chest.xCoord, chest.yCoord, chest.zCoord); } meta = chest.getBlockMetadata(); } chest.checkForAdjacentChests(); } if (chest.adjacentChestZNeg == null && chest.adjacentChestXNeg == null) { ModelChest modelchest; if (chest.adjacentChestXPos == null && chest.adjacentChestZPos == null) { modelchest = this.modelSingleChest; this.bindTexture(chest.getChestType().textureSng); } else { modelchest = this.modelDoubleChest; this.bindTexture(chest.getChestType().textureDbl); } GL11.glPushMatrix(); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glTranslatef((float) x, (float) y + 1.0F, (float) z + 1.0F); GL11.glScalef(1.0F, -1.0F, -1.0F); GL11.glTranslatef(0.5F, 0.5F, 0.5F); short short1 = 0; if (meta == 2) { short1 = 180; } if (meta == 3) { short1 = 0; } if (meta == 4) { short1 = 90; } if (meta == 5) { short1 = -90; } if (meta == 2 && chest.adjacentChestXPos != null) { GL11.glTranslatef(1.0F, 0.0F, 0.0F); } if (meta == 5 && chest.adjacentChestZPos != null) { GL11.glTranslatef(0.0F, 0.0F, -1.0F); } GL11.glRotatef((float) short1, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(-0.5F, -0.5F, -0.5F); float f1 = chest.prevLidAngle + (chest.lidAngle - chest.prevLidAngle) * partTicks; float f2; if (chest.adjacentChestZNeg != null) { f2 = chest.adjacentChestZNeg.prevLidAngle + (chest.adjacentChestZNeg.lidAngle - chest.adjacentChestZNeg.prevLidAngle) * partTicks; if (f2 > f1) { f1 = f2; } } if (chest.adjacentChestXNeg != null) { f2 = chest.adjacentChestXNeg.prevLidAngle + (chest.adjacentChestXNeg.lidAngle - chest.adjacentChestXNeg.prevLidAngle) * partTicks; if (f2 > f1) { f1 = f2; } } f1 = 1.0F - f1; f1 = 1.0F - f1 * f1 * f1; modelchest.chestLid.rotateAngleX = -(f1 * (float) Math.PI / 2.0F); modelchest.renderAll(); GL11.glDisable(GL12.GL_RESCALE_NORMAL); GL11.glPopMatrix(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); } }