List of usage examples for org.lwjgl.opengl GL11 glBindTexture
public static void glBindTexture(@NativeType("GLenum") int target, @NativeType("GLuint") int texture)
From source file:dripdisplay.DripDisplayLWJGL.java
private void drawBackground(Point locs) { GL11.glBindTexture(GL11.GL_TEXTURE_2D, levelmap.getSheetID()); drawTile(e.GAME_BACKGROUND_RECT, levelmap.getSpriteLocation(e.GAME_BACKGROUND)); GL11.glBindTexture(GL11.GL_TEXTURE_2D, levelmap.getSheetID()); drawTile(e.GAME_FOREGROUND_RECT, levelmap.getSpriteLocation(e.GAME_FOREGROUND)); }
From source file:dripdisplay.DripDisplayLWJGL.java
private void drawForeGround() { String r;//from ww w .j a va 2 s. c om Rectangle bounds; ArrayList<Scenery> sceneries = e.getSceneries(); for (DefaultCharacter scenery : sceneries) { if (scenery.getEditor() == false) { r = scenery.getTexture(); bounds = scenery.getScreenPosition(); if (scenery instanceof HealingScenery) { GL11.glBindTexture(GL11.GL_TEXTURE_2D, healingmap.getSheetID()); drawTile(bounds, healingmap.getSpriteLocation(r)); } else if (scenery instanceof PermeableScenery) { GL11.glBindTexture(GL11.GL_TEXTURE_2D, interactivemap.getSheetID()); drawTile(bounds, interactivemap.getSpriteLocation(r)); } else if (scenery instanceof Tree) { GL11.glBindTexture(GL11.GL_TEXTURE_2D, treemap.getSheetID()); drawTile(bounds, treemap.getSpriteLocation(r)); } else if (scenery instanceof Decoration) { GL11.glBindTexture(GL11.GL_TEXTURE_2D, decorationmap.getSheetID()); drawTile(bounds, decorationmap.getSpriteLocation(r)); } else { GL11.glBindTexture(GL11.GL_TEXTURE_2D, scenerymap.getSheetID()); drawTile(bounds, scenerymap.getSpriteLocation(r)); } } } if (!LEVEL_EDITOR) { ArrayList<Player> characters = e.getCharacters(); for (DefaultCharacter character : characters) { r = character.getTexture(); bounds = character.getScreenPosition(); GL11.glBindTexture(GL11.GL_TEXTURE_2D, playermap.getSheetID()); drawTile(bounds, playermap.getSpriteLocation(r)); } } ArrayList<Threat> threats = e.getThreats(); for (DefaultCharacter threat : threats) { if (threat.getEditor() == false) { r = threat.getTexture(); bounds = threat.getScreenPosition(); GL11.glBindTexture(GL11.GL_TEXTURE_2D, threatmap.getSheetID()); drawTile(bounds, threatmap.getSpriteLocation(r)); } } }
From source file:dripdisplay.DripDisplayLWJGL.java
private void drawShadow(Point locs) { GL11.glBindTexture(GL11.GL_TEXTURE_2D, levelmap.getSheetID()); drawTile(e.GAME_SHADOW_RECT, levelmap.getSpriteLocation(e.GAME_SHADOW)); }
From source file:dripdisplay.DripDisplayLWJGL.java
private void drawUI() { if (!LEVEL_EDITOR) { int health = e.getPlayerHealth(); String texture, firstNumberTexture, secondNumberTexture; if (health == 1000) { texture = "100"; } else if (health >= 900) { texture = "90"; } else if (health >= 800) { texture = "80"; } else if (health >= 700) { texture = "70"; } else if (health >= 600) { texture = "60"; } else if (health >= 500) { texture = "50"; } else if (health >= 400) { texture = "40"; } else if (health >= 300) { texture = "30"; } else if (health >= 200) { texture = "20"; } else if (health >= 100) { texture = "10"; } else {/*from w ww .j a v a 2 s . c om*/ texture = "0"; } if (health > 100) { Rectangle bounds = new Rectangle(10, 10, 64, 64); GL11.glBindTexture(GL11.GL_TEXTURE_2D, healthmap.getSheetID()); drawTile(bounds, healthmap.getSpriteLocation(texture)); } Rectangle bounds2 = new Rectangle(10, 10, 64, 64); GL11.glBindTexture(GL11.GL_TEXTURE_2D, healthmap.getSheetID()); drawTile(bounds2, healthmap.getSpriteLocation("porthole")); int healthTens = (health / 100) % 100; switch (healthTens) { case 1: firstNumberTexture = "1"; break; case 2: firstNumberTexture = "2"; break; case 3: firstNumberTexture = "3"; break; case 4: firstNumberTexture = "4"; break; case 5: firstNumberTexture = "5"; break; case 6: firstNumberTexture = "6"; break; case 7: firstNumberTexture = "7"; break; case 8: firstNumberTexture = "8"; break; case 9: firstNumberTexture = "9"; break; case 0: firstNumberTexture = "0"; break; default: if (health == 1000) { firstNumberTexture = "0"; } else { firstNumberTexture = "blank"; } break; } int healthOnes = (health % 100) / 10; switch (healthOnes) { case 1: secondNumberTexture = "1"; break; case 2: secondNumberTexture = "2"; break; case 3: secondNumberTexture = "3"; break; case 4: secondNumberTexture = "4"; break; case 5: secondNumberTexture = "5"; break; case 6: secondNumberTexture = "6"; break; case 7: secondNumberTexture = "7"; break; case 8: secondNumberTexture = "8"; break; case 9: secondNumberTexture = "9"; break; case 0: secondNumberTexture = "0"; break; default: secondNumberTexture = "0"; } if (health != 1000) { Rectangle num1 = new Rectangle(29, 28, 13, 26); GL11.glBindTexture(GL11.GL_TEXTURE_2D, numbermap.getSheetID()); drawTile(num1, numbermap.getSpriteLocation(firstNumberTexture)); Rectangle num2 = new Rectangle(42, 28, 13, 26); GL11.glBindTexture(GL11.GL_TEXTURE_2D, numbermap.getSheetID()); drawTile(num2, numbermap.getSpriteLocation(secondNumberTexture)); } int temper = e.getPlayerTemperature(); String textemp; if (temper >= 800) { textemp = "temp90"; } else if (temper >= 700) { textemp = "temp80"; } else if (temper >= 600) { textemp = "temp70"; } else if (temper >= 500) { textemp = "temp60"; } else if (temper >= 400) { textemp = "temp50"; } else if (temper >= 350) { textemp = "temp40"; } else if (temper >= 300) { textemp = "temp30"; } else if (temper >= 200) { textemp = "temp20"; } else if (temper >= 0) { textemp = "temp10"; } else { textemp = "temp10"; } Rectangle temperature = new Rectangle(16, 88, 23, 74); GL11.glBindTexture(GL11.GL_TEXTURE_2D, temperaturemap.getSheetID()); drawTile(temperature, temperaturemap.getSpriteLocation(textemp)); } else { /** * THIS IS WHERE LEVEL EDITOR SIDE BARS GO */ Rectangle bottombar = new Rectangle(0, 600, 800, 200); GL11.glBindTexture(GL11.GL_TEXTURE_2D, leveleditormap.getSheetID()); drawTile(bottombar, leveleditormap.getSpriteLocation("bottombar")); Rectangle sidebar = new Rectangle(800, 0, 200, 800); GL11.glBindTexture(GL11.GL_TEXTURE_2D, leveleditormap.getSheetID()); drawTile(sidebar, leveleditormap.getSpriteLocation("sidebar")); String r; Rectangle bounds; ArrayList<Scenery> sceneries = e.getSceneries(); for (DefaultCharacter scenery : sceneries) { if (scenery.getEditor() == true) { r = scenery.getTexture(); bounds = scenery.getScreenPosition(); if (scenery instanceof HealingScenery) { GL11.glBindTexture(GL11.GL_TEXTURE_2D, healingmap.getSheetID()); drawTile(bounds, healingmap.getSpriteLocation(r)); } else if (scenery instanceof PermeableScenery) { GL11.glBindTexture(GL11.GL_TEXTURE_2D, interactivemap.getSheetID()); drawTile(bounds, interactivemap.getSpriteLocation(r)); } else if (scenery instanceof Tree) { GL11.glBindTexture(GL11.GL_TEXTURE_2D, treemap.getSheetID()); drawTile(bounds, treemap.getSpriteLocation(r)); } else if (scenery instanceof Decoration) { GL11.glBindTexture(GL11.GL_TEXTURE_2D, decorationmap.getSheetID()); drawTile(bounds, decorationmap.getSpriteLocation(r)); } else { GL11.glBindTexture(GL11.GL_TEXTURE_2D, scenerymap.getSheetID()); drawTile(bounds, scenerymap.getSpriteLocation(r)); } } } if (!LEVEL_EDITOR) { ArrayList<Player> characters = e.getCharacters(); for (DefaultCharacter character : characters) { r = character.getTexture(); bounds = character.getScreenPosition(); GL11.glBindTexture(GL11.GL_TEXTURE_2D, playermap.getSheetID()); drawTile(bounds, playermap.getSpriteLocation(r)); } } ArrayList<Threat> threats = e.getThreats(); for (DefaultCharacter threat : threats) { if (threat.getEditor() == true) { r = threat.getTexture(); bounds = threat.getScreenPosition(); GL11.glBindTexture(GL11.GL_TEXTURE_2D, threatmap.getSheetID()); drawTile(bounds, threatmap.getSpriteLocation(r)); } } } if (e.getPaused() == true) { Rectangle grey = new Rectangle(0, 0, 800, 600); GL11.glBindTexture(GL11.GL_TEXTURE_2D, menumap.getSheetID()); drawTile(grey, menumap.getSpriteLocation("darken")); Rectangle title = new Rectangle(300, 220, 200, 72); GL11.glBindTexture(GL11.GL_TEXTURE_2D, menumap.getSheetID()); drawTile(title, menumap.getSpriteLocation("paused")); Rectangle options = new Rectangle(357, 300, 86, 28); if (checkHover(options) == true) { GL11.glBindTexture(GL11.GL_TEXTURE_2D, menumap.getSheetID()); drawTile(options, menumap.getSpriteLocation("optionslight")); } else { GL11.glBindTexture(GL11.GL_TEXTURE_2D, menumap.getSheetID()); drawTile(options, menumap.getSpriteLocation("optionsdark")); } Rectangle quit = new Rectangle(377, 335, 46, 32); if (checkHover(quit) == true) { GL11.glBindTexture(GL11.GL_TEXTURE_2D, menumap.getSheetID()); drawTile(quit, menumap.getSpriteLocation("quitlight")); } else { GL11.glBindTexture(GL11.GL_TEXTURE_2D, menumap.getSheetID()); drawTile(quit, menumap.getSpriteLocation("quitdark")); } } }
From source file:dripdisplay.DripDisplayLWJGL.java
private void showLevelComplete() { Rectangle title = new Rectangle(272, counter, 256, 39); GL11.glBindTexture(GL11.GL_TEXTURE_2D, menumap.getSheetID()); drawTile(title, menumap.getSpriteLocation("levelcomplete")); Rectangle pressspace = new Rectangle(311, counter + 50, 179, 16); GL11.glBindTexture(GL11.GL_TEXTURE_2D, menumap.getSheetID()); drawTile(pressspace, menumap.getSpriteLocation("pressspacelight")); if (counter < 150) { counter++;/* w w w.j a va 2 s . c o m*/ } }
From source file:edu.csun.ecs.cs.multitouchj.application.whiteboard.ui.InteractiveCanvas.java
License:Apache License
public void render() { synchronized (resizableBufferedImage) { Texture texture = getTexture();/*from w w w . jav a 2 s . co m*/ if (texture == null) { try { Image image = getBufferedImageImage(resizableBufferedImage.getBufferedImage()); texture = getTextureManager().createTexture("" + this.hashCode(), image, true); setTexture(texture); } catch (Exception exception) { log.debug("Failed to generate texture from ResizableBufferedImage.", exception); } } if (isDirty) { Image image = getBufferedImageImage(resizableBufferedImage.getBufferedImage()); ByteBuffer imageData = prepareImage(image); GL11.glEnable(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT); GL11.glBindTexture(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT, texture.getId().intValue()); GL11.glTexSubImage2D(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0, image.getWidth(), image.getHeight(), (image.hasAlpha()) ? GL11.GL_RGBA : GL11.GL_RGB, GL11.GL_UNSIGNED_BYTE, imageData); isDirty = false; } } super.render(); }
From source file:edu.csun.ecs.cs.multitouchj.ui.control.FramedControl.java
License:Apache License
public void render() { // render with no texture Texture texture = getTexture();/*from w ww . j a v a2s . co m*/ setTexture((Texture) null); GL11.glPushMatrix(); GL11.glLoadIdentity(); super.render(); GL11.glPopMatrix(); setTexture(texture); // rendering texture if ((!isVisible()) || (texture == null)) { return; } Size controlSize = getSize(); Size imageSize = texture.getImage().getSize(); float margin = getMargin(); if ((margin >= controlSize.getWidth()) || (margin >= controlSize.getHeight())) { margin = 0.0f; } Color color = getColor(); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColor4f(((float) color.getRed() / 255.0f), ((float) color.getGreen() / 255.0f), ((float) color.getBlue() / 255.0f), getOpacity()); Point position = getOpenGlPosition(); float halfWidth = (controlSize.getWidth() / 2.0f); float halfHeight = (controlSize.getHeight() / 2.0f); GL11.glTranslatef(position.getX(), position.getY(), 0.0f); float rotation = OpenGlUtility.getOpenGlRotation(getRotation()); GL11.glRotatef(rotation, 0.0f, 0.0f, 1.0f); // render texture GL11.glEnable(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT); GL11.glBindTexture(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT, texture.getId().intValue()); GL11.glBegin(GL11.GL_QUADS); GL11.glTexCoord2f(0.0f, 0.0f); GL11.glVertex3f(((-1 * halfWidth) + margin), ((-1 * halfHeight) + margin), 0.0f); GL11.glTexCoord2f(imageSize.getWidth(), 0.0f); GL11.glVertex3f((halfWidth - margin), ((-1 * halfHeight) + margin), 0.0f); GL11.glTexCoord2f(imageSize.getWidth(), imageSize.getHeight()); GL11.glVertex3f((halfWidth - margin), (halfHeight - margin), 0.0f); GL11.glTexCoord2f(0.0f, imageSize.getHeight()); GL11.glVertex3f(((-1 * halfWidth) + margin), (halfHeight - margin), 0.0f); GL11.glEnd(); }
From source file:edu.csun.ecs.cs.multitouchj.ui.control.TexturedControl.java
License:Apache License
public void render() { if (!isVisible()) { return;/* w w w .j ava 2 s . com*/ } Size controlSize = getSize(); Size imageSize = null; if (texture != null) { imageSize = texture.getImage().getSize(); } Color color = getColor(); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColor4f(((float) color.getRed() / 255.0f), ((float) color.getGreen() / 255.0f), ((float) color.getBlue() / 255.0f), getOpacity()); Point position = getOpenGlPosition(); float halfWidth = (controlSize.getWidth() / 2.0f); float halfHeight = (controlSize.getHeight() / 2.0f); GL11.glTranslatef(position.getX(), position.getY(), 0.0f); float rotation = OpenGlUtility.getOpenGlRotation(getRotation()); GL11.glRotatef(rotation, 0.0f, 0.0f, 1.0f); if (texture != null) { GL11.glEnable(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT); GL11.glBindTexture(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT, texture.getId().intValue()); } else { GL11.glDisable(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT); } // bl -> br -> tr -> tl GL11.glBegin(GL11.GL_QUADS); if (texture != null) { GL11.glTexCoord2f(0.0f, 0.0f); } GL11.glVertex3f((-1 * halfWidth), (-1 * halfHeight), 0.0f); if (texture != null) { GL11.glTexCoord2f(imageSize.getWidth(), 0.0f); } GL11.glVertex3f(halfWidth, (-1 * halfHeight), 0.0f); if (texture != null) { GL11.glTexCoord2f(imageSize.getWidth(), imageSize.getHeight()); } GL11.glVertex3f(halfWidth, halfHeight, 0.0f); if (texture != null) { GL11.glTexCoord2f(0.0f, imageSize.getHeight()); } GL11.glVertex3f((-1 * halfWidth), halfHeight, 0.0f); GL11.glEnd(); }
From source file:edu.csun.ecs.cs.multitouchj.ui.graphic.image.TextureHandler.java
License:Apache License
public Texture generateTexture(Image image) { Integer textureId = generateTextureId(); ByteBuffer imageData = prepareImage(image); GL11.glEnable(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT); GL11.glBindTexture(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT, textureId.intValue()); GL11.glTexParameteri(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_NEAREST);/*from w w w . j ava 2 s.c o m*/ GL11.glTexParameteri(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST); // GL11.glTexParameteri(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT, // GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP); // GL11.glTexParameteri(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT, // GL11.GL_TEXTURE_WRAP_T, GL11.GL_CLAMP); GL11.glTexImage2D(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT, 0, (image.hasAlpha()) ? GL11.GL_RGBA8 : GL11.GL_RGB8, image.getWidth(), image.getHeight(), 0, (image.hasAlpha()) ? GL11.GL_RGBA : GL11.GL_RGB, GL11.GL_UNSIGNED_BYTE, imageData); System.out.println("Texture generated: " + textureId); return new Texture(textureId, image); }
From source file:edu.csun.ecs.cs.multitouchj.ui.graphic.image.TextureHandler.java
License:Apache License
public Texture updateTexture(Texture texture, Image image) { ByteBuffer imageData = prepareImage(image); GL11.glEnable(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT); GL11.glBindTexture(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT, texture.getId().intValue()); GL11.glTexSubImage2D(EXTTextureRectangle.GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0, image.getWidth(), image.getHeight(), (image.hasAlpha()) ? GL11.GL_RGBA : GL11.GL_RGB, GL11.GL_UNSIGNED_BYTE, imageData);//from w w w . ja v a 2 s .c o m return new Texture(texture.getId(), image); }