List of usage examples for com.badlogic.gdx ScreenAdapter subclass-usage
From source file com.mygdx.game.superjumper.screen.MainMenuScreen.java
public class MainMenuScreen extends ScreenAdapter { SuperJumper game; OrthographicCamera guiCam; Rectangle soundBounds; Rectangle playBounds; //play Rectangle highscoresBounds; //
From source file com.padisDefense.game.Credit.java
public class Credit extends ScreenAdapter { Stage stage; Padi padi; public Credit(Padi p) {
From source file com.redtoorange.game.states.MissionState.java
/**
* MissionState.java - The most fundamental state that the game can be in. This is the state that allows the player to
* control a character, updates the UI elements, loads in maps and continues to update/render all the elements in the
* game.
*
* @author Andrew McGuiness
From source file com.siondream.superjumper.GameScreen.java
public class GameScreen extends ScreenAdapter { static final int GAME_READY = 0; static final int GAME_RUNNING = 1; static final int GAME_PAUSED = 2; static final int GAME_LEVEL_END = 3; static final int GAME_OVER = 4;
From source file com.siondream.superjumper.HelpScreen.java
public class HelpScreen extends ScreenAdapter {
SuperJumper game;
OrthographicCamera guiCam;
Rectangle nextBounds;
Vector3 touchPoint;
From source file com.siondream.superjumper.HelpScreen2.java
public class HelpScreen2 extends ScreenAdapter {
SuperJumper game;
OrthographicCamera guiCam;
Rectangle nextBounds;
Vector3 touchPoint;
From source file com.siondream.superjumper.HelpScreen3.java
public class HelpScreen3 extends ScreenAdapter {
SuperJumper game;
OrthographicCamera guiCam;
Rectangle nextBounds;
Vector3 touchPoint;
From source file com.siondream.superjumper.HelpScreen4.java
public class HelpScreen4 extends ScreenAdapter {
SuperJumper game;
OrthographicCamera guiCam;
Rectangle nextBounds;
Vector3 touchPoint;
From source file com.siondream.superjumper.HelpScreen5.java
public class HelpScreen5 extends ScreenAdapter {
SuperJumper game;
OrthographicCamera guiCam;
Rectangle nextBounds;
Vector3 touchPoint;
From source file com.siondream.superjumper.HighscoresScreen.java
public class HighscoresScreen extends ScreenAdapter {
SuperJumper game;
OrthographicCamera guiCam;
Rectangle backBounds;
Vector3 touchPoint;
String[] highScores;