List of usage examples for com.badlogic.gdx ScreenAdapter subclass-usage
From source file br.edu.ifc.blumenau.woworlds.core.Options.java
/** * * @author migue */ public class Options extends ScreenAdapter {
From source file br.unb.bomberman.ui.screens.battle.GameScreen.java
public class GameScreen extends ScreenAdapter { static final int GAME_READY = 0; static final int GAME_RUNNING = 1; static final int GAME_PAUSED = 2; static final int GAME_LEVEL_END = 3; static final int GAME_OVER = 4;
From source file br.unb.bomberman.ui.screens.GameScreen.java
public class GameScreen extends ScreenAdapter { static final int GAME_NOT_SELECTED = -1; static final int GAME_READY = 0; static final int GAME_RUNNING = 1; static final int GAME_PAUSED = 2; static final int GAME_LEVEL_END = 3;
From source file com.agateau.pixelwheels.racescreen.RaceScreen.java
public class RaceScreen extends ScreenAdapter { public interface Listener { void onRestartPressed(); void onQuitPressed();
From source file com.agateau.ui.StageScreen.java
/** * A screen with a stage covering it */ public abstract class StageScreen extends ScreenAdapter { private Stage mStage; private Viewport mViewport;
From source file com.andgate.ikou.view.FloorSelectScreen.java
public class FloorSelectScreen extends ScreenAdapter { private static final String TAG = "FloorSelectScreen"; private final Ikou game; private Stage stage;
From source file com.andgate.ikou.view.GameScreen.java
public class GameScreen extends ScreenAdapter { private static final String TAG = "GameScreen"; private enum GameMode { Play, Pause, Victory }
From source file com.android.projet.projetandroid.game.superjumper.GameScreen.java
public class GameScreen extends ScreenAdapter { static final int GAME_READY = 0; static final int GAME_RUNNING = 1; static final int GAME_PAUSED = 2; static final int GAME_LEVEL_END = 3; static final int GAME_OVER = 4;
From source file com.android.projet.projetandroid.game.superjumper.HighscoresScreen.java
public class HighscoresScreen extends ScreenAdapter {
SuperJumper game;
OrthographicCamera guiCam;
Rectangle backBounds;
Vector3 touchPoint;
String[] highScores;
From source file com.android.projet.projetandroid.game.superjumper.MainMenuScreen.java
public class MainMenuScreen extends ScreenAdapter {
SuperJumper game;
OrthographicCamera guiCam;
Rectangle soundBounds;
Rectangle playBounds;
Rectangle highscoresBounds;